Amazing graphics and concept! Love how you embedded the controls in the castle. Controls need some more balancing though. This game makes me want to make my next game with vector art as well :)
Fun game! I wasn't expecting the entire keep to move when I pressed the WASD keys, that was a fun suprise. The graphics fit very well with this style of game and I also like the attention to detail with the WASD keys on the keep. Solid entry!
It feels a bit like 'Getting Over It' and started to make me mad. I really tried to 'Keep, Calm!' Would be cool with audio, but it was fun to play anyways.
Top notch interpretation of the theme! The name of the game is so good, haha. It is a very well polished entry with a lovely artstyle and feel to it (cannon balls hitting the keep were a great idea). The gameplay itself was clumsy because of the disorientating controls, but I guess it's a part of the fun! *Keep* up the good work!
Super wacky controls that make the game really enjoyable. This paired with the physics can lead to some pretty hilarious results! Nice graphics aswell!
@nathan123 yeah, sorry about that - thought about it and didn't have time to implement this properly (would require detecting the layout and drawing different letter names on the keep).
i guess you could still play though, it's just that it would be even more frustrating?
Whe I looking that art I start thinging about switch from pixel art game art to vectors. I so so simple, but it looks so great :) Few lines and good color pallet and it looks beatufill :)
Game idea is very original and I like it. It reaminds me getting over it :)
I'm no good at these types of physics games lol. But still a fun and interesting entry! The graphic design of putting the letters on the keep is very intuitive. Wish there was sound, but I understand that's probably due to time constraints. Overall, great job!
Oh this was fun!! The truth is that sound and music are quite missing (as you mention), and that might make this even better, because apart from that, this is so amazing idea! At first I was sceptical and not sure if the tower can be damaged at all, then I lost king, W and suddenly I had no words on my tower! :) I find it hillarious but unfortunatelly I did not make it to the boss as I gut stuck under some hill I wasn´t able to climb. But the variety and the number of enemies you were able to put in, in such a short time frame is quite impressive. Art is alse very nice to watch. Great job! Thank you for the game!
One word for me ... WITNESSSSSS ! that game is a fury road ! Really like the concept and the gameplay keep it up. It could be a really nice game with more level I guess. Nevermind keep it up pal !
@jin9310 Thanks for the review! The game definitely could use a bit of balancing, since losing the letters makes it harder to play, making it more frustrating for the new players. In the state the Keep is on your screenshot, I would not be able to complete the game myself. :)
LOL Had a blast playing your game! Got to the end of the map. Was a challenge at first but then realized that with W and S and the right rythm that keep keeps rollin' QWOP vibes Ultra fun. Excellent work!
I was frustrated with the controls most of the time, but at the same time it was part of the charm in a twisted way. Despite them I kept going until I beat it because the concept was insane and I loved it to pieces (no pun int...well, yes). My left hand hurts now, yet I regret nothing :smiley:
I'm not sure if it was possible to lose, but the way the keep was getting more and more wrecked made reaching the end feel epic.
Graphics were charming, reminded me of Kingdom Rush or Hidden Folks, and if I hadn't been so focused on advancing I would have kept looking at the scenes to see if I spotted some weird things going on. Some sound would have been the icing on the cake.
@ithildin Thanks a lot and congrats on finishing it! I do feel your pain ha-ha, my hand definitely hurts after 2 days of play testing this thing.
As for the wreckage, I was thinking about making a 'game over' if your keep is broken too much, but decided against it since the game is already punishing as it is.
Haha, I like your take on the same pun as well. Way more challenging than expected! Reminds me of QWOP and other similar games: deceptively simple gameplay with many frequent peaks and valleys in your mood. Which I like! My favorite part of the game was seeing that yes, my keep is falling apart, but those letters I rely so heavily upon are also falling off! Suddenly my urgency to try to finish skyrocketed (though, I didn't. Maybe another day.). Nicely done.
One of the few games out there I really really wanted to finish. It feels so polished and the gameplay is really a lot of fun after you get the hang of it. I gave up after trying really hard for a few minutes and making quite a bit of progress, maybe save points would be good? Thanks for making this!
The idea is really interesting, the graphics is cute and nicely polished.
But those controls. With the directions being tied to the rotation of the tower, the directions of the controls change all the time, and just one arrow or catapult is enough to send the tower flying in a random direction. I had to quit after a couple of minutes of playing, because randomly rotating with little chance to make progress. A more stable theme could really help the game.
@ondrasej Thanks for playing! The controls are kind of the point – there's a certain rhythm to them that allows to beat the game pretty easily, but it does take some patience. I can see how it can be not for everyone (I don't usually play these kind of games myself, but for some reason keep making them.)
Getting Over It, but worst because you have health; ahahah What a fantastically fun idea and execution. Had an absolute blast - eventually had to give up because I just couldn't go past the hill right after falling off the cliff, but man, what a really fantastic thing you made. It's just so fun, polished and enjoyable. Amazing work!
Amazing! This was brilliant fun, I really liked the control scheme and the challenge! I didn't quite finish it, I got stuck by a very steep hill, but had a great time flinging the keep through the air :)
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I'm creating a similar themed (open source) game, but I would love to redo the pixel art I have now in your style!
👍 great job on making this
Would be cool with audio, but it was fun to play anyways.
It would have been nice to play it with the arrows.
i guess you could still play though, it's just that it would be even more frustrating?
Game idea is very original and I like it. It reaminds me getting over it :)
nice entry :)
Awesome work.
QWOP vibes Ultra fun. Excellent work!
I'm not sure if it was possible to lose, but the way the keep was getting more and more wrecked made reaching the end feel epic.
Graphics were charming, reminded me of Kingdom Rush or Hidden Folks, and if I hadn't been so focused on advancing I would have kept looking at the scenes to see if I spotted some weird things going on.
Some sound would have been the icing on the cake.
I really liked the game. Amazing job, congrats!!
As for the wreckage, I was thinking about making a 'game over' if your keep is broken too much, but decided against it since the game is already punishing as it is.
My favorite part of the game was seeing that yes, my keep is falling apart, but those letters I rely so heavily upon are also falling off! Suddenly my urgency to try to finish skyrocketed (though, I didn't. Maybe another day.). Nicely done.
But those controls. With the directions being tied to the rotation of the tower, the directions of the controls change all the time, and just one arrow or catapult is enough to send the tower flying in a random direction. I had to quit after a couple of minutes of playing, because randomly rotating with little chance to make progress. A more stable theme could really help the game.
What a fantastically fun idea and execution. Had an absolute blast - eventually had to give up because I just couldn't go past the hill right after falling off the cliff, but man, what a really fantastic thing you made. It's just so fun, polished and enjoyable. Amazing work!