A patient is being rescued, player need to keep the patient heart beating by press ASDF this four bottoms, and make sure that the blue check point will be able to match on the heart rate graph, so the heart of this patient keep beating
I'd like the speed to ramp up a bit faster and the heartbeats to be closer together. This way I was waiting for something to do for the most part. I messed up only on quick groups of different heartbeats in a row so I'd suggest maybe manually designing a few dozen interesting heartbeat formations and using those as building blocks in your generator. Shame you opted out of mood because I think it sells the hospital room vibe very well!
Simple but fun game, it is almost calming to play. Something which could make it a bit more challenging is that the speed could slowly but surely goes up to make it more challenging.
It took me a while to get the hang of it, but then I developed some muscle memory and was able to do it pretty easily. I think it would have been better if it was a little faster, or got faster as you progressed. Overall good job though! Sounds were funny :)
I quite enjoyed this once I got the hang of it. It took me a bit to get the hang of the controls - my mind apparently really thinks left to right corresponds to lower to higher - but when bigger chunks of "stuff" started showing up, I started to have a good bit of fun. It might be nice if there was more dense formations showing up as one goes on - and I bet building a sense of rhythm would help this game as well. The graphics struck me as really nice - the particle effects for failure/success were particularly enjoyable!
Very interesting, the higher your health the more challenges you face so you kinda have the difficulty change as you go along but also fits in with the whole theme. Really very well done.
Very nice, guitar hero/Parappa vibe...I was hoping that you'd get the flatline sound when you killed the patient. I couldn't keep him alive long enough to find out if there were any powerups to restore their health.
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One thing I'd say is that the heartbeat background sound didn't seem to correspond to what I was doing at all, which was a bit confusing at first.
It might also be nice to have increasing difficulty over time. As it is this is more of an endurance challenge once you get handle on the controls.
Shame you opted out of mood because I think it sells the hospital room vibe very well!
Something which could make it a bit more challenging is that the speed could slowly but surely goes up to make it more challenging.