
Keep Hope Alive
This game is from ldjam.com, which is currently unavailable.
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Keep hope alive as you try to figure out how to escape this cave.
Created by:
Paulo Gonçalves (Olocomeu)
Gabriel da Motta (Vawer)
Henrique Mesquita (Mablemb)
Special Thanks to:
Rafael Scartezini (Rascar)
Arthur Brandão (Pato)
Bruno Queiroz (Brunowsky)
Fred Guedes (Sfregson)
We didn't manage to put a proper ending, but when you leave the cave thats it.
Post Release Changelog:
1.01: fixed JavaScript crashing error; slightly lowered volume of certain sounds.
1.02: fixed dialogue not working after restart.
The tile set used is Caves Of Gallet by Adam Saltsman.
The Font Pixelated by Skylar Park was used.
Sound effects made with ChipTone, Bfxr, Bosca Ceoil.
Made with Unity.
Created by:
Paulo Gonçalves (Olocomeu)
Gabriel da Motta (Vawer)
Henrique Mesquita (Mablemb)
Special Thanks to:
Rafael Scartezini (Rascar)
Arthur Brandão (Pato)
Bruno Queiroz (Brunowsky)
Fred Guedes (Sfregson)
We didn't manage to put a proper ending, but when you leave the cave thats it.
Post Release Changelog:
1.01: fixed JavaScript crashing error; slightly lowered volume of certain sounds.
1.02: fixed dialogue not working after restart.
The tile set used is Caves Of Gallet by Adam Saltsman.
The Font Pixelated by Skylar Park was used.
Sound effects made with ChipTone, Bfxr, Bosca Ceoil.
Made with Unity.