Update: we tuned down the volume of BSOD & notification sounds. Highscores will be reset, sorry for that!
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Update: we ticked a few settings on itch & fixed the iframe size, so it might work on mobile & fullscreen now :fingers_crossed:
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We made it!
Everything made from scratch for the jam, but we used @kenney 's awesome fonts, graphics & 3d models as a kickstart and modified them to our needs (scaling, modifications, rendering & shading in blender).
Sounds & music created with Audacity, GarageBand & Ableton Live 10 Lite (with one exception: the book page turn is also a kenney asset).
Have fun :heart:
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Welcome Sys-Admin!
We would like to introduce you to your new office space. Please make sure you take care of all your colleagues' requests and keep our IT alive!
Hmmm, if you could just keep an eye on your chat ... that would be great.
Should I need anything, I'll just call you directly.
I can't rate you on graphics?? Even though you didn't make the assets there is still some good design happening there!
It's a pretty fun game, though a lot of the mechanics worked against each other: the BSOD :frowning: , cooldowns on the shop/adminpedia (AND the phone?). I think if the cooldown mechanics were replaced or expanded on this could be a complete game!
Nice game, concept is clear and sounds are helpful to understand :) Maybe more positive feedback when you succeed would be great to understand that you made the right action
soooo great the idea, the concept, everything... - and it's soooo ~~true~~ realistic XD already played a few games - but i think this will be my favourite :D
The BDOS was a really nice idea! I loved that the game gets so stressfull. It really helps with immersion. Good game overall, awesome idea! I am not sure though if the coffee machine does anything?
Well done, I had a good time playing this, but it's easier than in real life ;) Graphics are goods, sounds set up the ambiance and the stress is here. I just not really understood how to stop the BSOD, spamming left button does the trick ? Anyway, very good job, starting from the title/theme interpretation
Okay, that was a very stressful experience :D Took me a minute to understand, what I had to do. The core gameplay was very simple, what interesting enough to keep me busy for a few minutus. The sound effects were a bit annoying at times (especially the bluescreen one, had to turn down my audio). The art was very nicely stylized. GOod job an that front!
Nice, I like it, played it several times and got a high score of 1710. I like the multitasking and the little jokes everywhere. I enjoyed playing it also with the stress :) the only thing I didn't like is that I didn't have the feeling I could do anything to keep IT longer alive, I had the feeling time is fixed. I think in the end I optimized pretty much but the game still ended after a fixed time (at least in my feeling).
We did plan to include an "endless" mode with some kind of life restriction but we couldn't decide on the details in time, so the time limitation stayed in place.
Hahaha, the idea to take the "IT" in the theme is great. The game is nice, it's fun and easy to understand; just as hard as it needs to be; and the graphics and sounds/music are quite nice. Great job !
Very nice take on the theme! I like the gameplay, and feel. Managed to score 1350, woohoo :raised_hands: The BSOD completly destroyed my eardrums, though. Might be nice to turn it down, or advise people against headphones, or telling us to turn the volume down.
Nice little management game. I got a little irritated by my lack of agency when trying to fix two things at once. Maybe make a way to speed up the meters recharging, like clicking rapidly. Art was nice, although the perspective didn't entirely make sense.
Got a kick of this. Nice little multitasker. Loved the sfx. Blue screen was a great touch. Made the frustration of office work enjoyable somehow haha. Good job!
someone should fire that boss, keeps the line busy a lot wich reduces customer satisfaction! Fun little entry, not much to say really, felt solid and well put together, maybe get 1 or 2 more sounds for the different pop-ups so it feels a bit more diverse.
Cool interpretation of the theme (although I did play one more game this jam that did that as well :), hoooray for IT). Graphics were pleasant, if simple and the soundscape fit in very nicely. Gameplay was engaging enough and kept my interest. Didn't notice any bugs. Well done!
At first it was really difficult for me to manage all the tasks but after some tries I got the hang of it. I really like multitasking challenge games!
Is there a way to not die in the end? I managed to satisfy all customer wishes but the game still ended at the end of my workday - that felt a bit disappointing :laughing:
Overall I really enjoyed playing your game. Thanks for your entry :slight_smile:
Kudos to all of you here for giving it a shot and all your feedback. Just really encouraging! We will definitely be back next year!
@fatpenguin thanks for giving it a shot. We managed to do just one level in the time we had, unfortunately. So you do not die but "get the ultimate chance" to beat yourself over and over again with the highscore made in that one level that it is :smile: :v:
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It's a pretty fun game, though a lot of the mechanics worked against each other: the BSOD :frowning: , cooldowns on the shop/adminpedia (AND the phone?). I think if the cooldown mechanics were replaced or expanded on this could be a complete game!
already played a few games - but i think this will be my favourite :D
Graphics are goods, sounds set up the ambiance and the stress is here.
I just not really understood how to stop the BSOD, spamming left button does the trick ?
Anyway, very good job, starting from the title/theme interpretation
@qux BSOD: Yes - excuse the pun, but *RTFM* aka it is mentioned in "How To Play?" :smile:
We did plan to include an "endless" mode with some kind of life restriction but we couldn't decide on the details in time, so the time limitation stayed in place.
The BSOD completly destroyed my eardrums, though. Might be nice to turn it down, or advise people against headphones, or telling us to turn the volume down.
What a needy boss!
I got a little irritated by my lack of agency when trying to fix two things at once. Maybe make a way to speed up the meters recharging, like clicking rapidly.
Art was nice, although the perspective didn't entirely make sense.
Good and funny execution tho!
Fun little entry, not much to say really, felt solid and well put together, maybe get 1 or 2 more sounds for the different pop-ups so it feels a bit more diverse.
Cool interpretation of the theme (although I did play one more game this jam that did that as well :), hoooray for IT). Graphics were pleasant, if simple and the soundscape fit in very nicely. Gameplay was engaging enough and kept my interest. Didn't notice any bugs. Well done!
Is there a way to not die in the end? I managed to satisfy all customer wishes but the game still ended at the end of my workday - that felt a bit disappointing :laughing:
Overall I really enjoyed playing your game. Thanks for your entry :slight_smile:
@fatpenguin thanks for giving it a shot. We managed to do just one level in the time we had, unfortunately. So you do not die but "get the ultimate chance" to beat yourself over and over again with the highscore made in that one level that it is :smile: :v: