Not bad! It took me a while to realize that I was making progress as opposed to the game resetting because I failed somehow (I would never have figured it out before an enemy actually got through and saw the fail animation) - maybe there could be some kind of victory animation? Other than that, it definitely felt like an old arcade shooter. Pretty fun.
Really cool game. Awesome to see a game made in good ol' fashioned C. Fast reset time makes the difficulty just about right. The general mood of the game is really retro!
Nice game! It has a retro feeling. Took me a while to beat the last one. It is a bit short, I would like to play more stages. I like the fact that it hides the waves until the very last moment. I think it adds to the game. Keep up the good work!
I love this, it's scratching my Gradius itch - I basically play Gradius as if enemies getting by me is a fail condition. It's SUPER fun. You made it a rule. And I love that.
Great work packing so much fun into such a small game. :)
For the first few tries I thought I had to avoid the obstacles :) Could use information/instructions what the objective is and how to play and better feedback to the player. Another example is when killing all objects, wasn't obvious if level was completed or game was resetting.
I like the graphics, however I have a hard time understanding if what is actually happening. Would have been nice with a score system or other indicators :)
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Great work packing so much fun into such a small game. :)
Web version seems to be hard to control. Sometimes it does not shoot, sometimes you can get stuck somewhere.