Keep it alive: A love story

After a grand misunderstanding our hero "i" is called to fix things up.
Help "i" catch up with "t" and keep their relationship alive!
Made with Unity3D.
Art & Animation: Lydia Papacostantinou
Programming & Level design: Dimitris Ladias
Audio Design & Music:
John Kyritsis
Fullscreen is recommended to prevent cropping, Controls: wasd/arrows to move, spacebar to jump, HOLD R to restart level



Comments19
It's ask just the right amount of brain and address (even if the right side of parkour is a bit tricky => small platform).
The only thing I think could be better is to have the player controller be a bit more snappy and responsive. It feels a bit "glidy" now.
Anyhow, great job!!