Help your blind grandpa get to the bed by throwing quacking ducks. However, be careful, he is paranoiac, and there is a huge number of different deadly traps in his house! :skull: https://youtu.be/yZSGGpN853U
I like the idea. And graphics pretty good for 2 days limit but should be improve. And another tip you can use real object except for bomb. I know bombs are real but in bedroom? naaah. But it is good game. When it is improved it will be very good game.
This was crazy! Guiding a blind man with rubberducks? This is the game for you! The voice messages was hillarious ^^ Also really loved the end creditscreen. Really cool game!
I liked your game but I had difficulties to understand the controlls (especially the drag and drop thing). Except for that it was good, I particularly liked the small voice lines of the grandfather :)
That was nice. The style of the models was nice and simple to me, and I like the concept behind the game. Also, Ivan's voice acting is 10/10, props to whoever did it.
Also found one slight bug ( I think, maybe? ), it being that if you launch a duck at a wall and then quickly rotate the level before it hits, there is a chance it will just fly off the map (I assume because wall aint there no more).
Love the art, and very fun to play. The animations are awesome! I wish there were more levels because the game is so fun I wish their was more. Also why does grandpa have mines and laser in his room. In level 4 why do you get 5 ducks when you only need 2. The thanks you for playing at the end is awesome(I played level 5 again just to see it)!
@guille thank you so much I am glad that you enjoyed it. The grandpa is paranoic and he put traps in his room just for the theft safety, but I think this was a bad idea . . .
Very nice game. It would be great to see this developed further with additional hazards and mechanics added at later levels. This was great for a jam, though!
Funny game ^^ It was a bit hard to understand how to play at first, but once I understood and got used to the time it need for the duck to stop (and for the grandpa to follow it), it was really nice to play :) And the grumpy grandpa is adorable and fun X)
A post-jam version with more levels using the mechanics introduced (the lasers and moving car), could be really nice :) (also, the fullscreen is very small on high resolution screen)
I like the concept and execution a lot! Good sound effects and music.
The ducks bounce around a little too much, along with Ivan moving fairly slow means that it gets a bit frustrating - having Ivan move quicker would help a lot here.
@neontropics thank you, I am really pleased with the fact that someone noticed effort that was put in audio. By the way all sound effects except explosion were recorded and synthesised (in case of electricity) for this jam at home.
Audio: WHATEVER? What? Are you kidding me? "WHO MADE THIS SHITTY MUSIC?". As a music producer that makes me sad =/. Had fun playing, love the mechanic and humorous twist that you gave it to the game. This game has a lot of potential. Good work.
Nice game, like the duck-grampa collision which is a nice touch. The music is good. You can't seem to cancel an aim? I would have welcomed a better 'walking around' mechanic than the constant back-and-forth.
Love the style, and animations on the grandpa are excellent. The aiming was hard, and the targetting could have done with a reticule for the 'hit' at the end of the arc. There'd still be skill in getting the right 'power' on the throw. It's very hard to know where it's hitting otherwise, with the isometric projection.
The graphics were good, the concept is fun, rotating the levels is satisfying with the way the "4th wall" fades out. The collision of the duck with the grandpa was a good touch. The one-liners from the grandpa were very reminiscent of Duke Nukem. The voice was a little much, or maybe it was just too frequent or might have been too loud in the mix. Overall though for a jam game this has a surprising amount of polish and content. Good job!
А Иван Троцкий, кто бы это ни был, не промах )) С фраз "Водка инсайд, ботл аутсайд" орал в голосину, спасибо вам :) Но, если говорить о чем-то другом, кроме потрясающего юмора, то геймплей тоже весьма интересен. Не могу сказать, что меня эта головоломка как-то удивила, но порадовало то, с каким вниманием вы подошли к каждому уровню и то, насколько хорошо отшлифована игра. Вы молодцы, это потрясающий концепт!
This man has a challenging life! I included it in my Ludum Dare 46 compilation video series, if you want to take a look. :) https://youtu.be/fsg5gDaiyQc
Haha, that's a funny concept, I especially liked audio, not only the music and sounds, but the grandpa's voice. Aiming was a bit difficult, also couldn't destroy the lasers at first. If I didn't start turning the camera, wouldn't read that advice on the wall. Having more levels would be amazing. Thank you guys for the game!
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Also found one slight bug ( I think, maybe? ), it being that if you launch a duck at a wall and then quickly rotate the level before it hits, there is a chance it will just fly off the map (I assume because wall aint there no more).
Other than that, nicely done
P.S. without grandpa rambling it wouldnt feel the same.
A post-jam version with more levels using the mechanics introduced (the lasers and moving car), could be really nice :) (also, the fullscreen is very small on high resolution screen)
The ducks bounce around a little too much, along with Ivan moving fairly slow means that it gets a bit frustrating - having Ivan move quicker would help a lot here.
@neontropics thank you, I am really pleased with the fact that someone noticed effort that was put in audio. By the way all sound effects except explosion were recorded and synthesised (in case of electricity) for this jam at home.
Art style and animation were great!
I found aiming pretty difficult with the perspective