I enjoyed it, would've liked more of a challenge but the core game play was compelling. I actually found it very relaxing to play. Also well done for programming the whole thing yourself, would love to see code on future projects if you are willing to share.
And I have also just finished making more levels to make it more difficuilt and I have also decreased the Reputation player gets at starting but I haven't uploaded it and planing to uploaded after the results. :smile:
@payne325 And sorry that I didn't uploaded the source code.
Fun to control, but I ran into the same problem as Clayton. Specifically, the colliders in the top right corner of level 19 are broken, which make that level impossible :cry:
I am very sorry @clayton-does-things and @boxedmeatrevolution I ruined your experience. And thank you very very much for pointing that mistake out I have fixed it and If you want you could play the updated version again and finish it.
One issue was that after I lost the game, it brought me back to Level 1, but with 0 reputation, so any action resulted in immediate loss. So I just had to restart the game. Also you have a typo at intructions page: "corupt"
Nice game. The levels were nicely made. It would have been super cool to have a leaderboard for how quicly players finished the game to add some sense of competition in, but I liked it as it is for sure!
Decent game to get lost in. Really liked the music. After losing, I couldn't restart because every time I moved it said that my reputation was zero. Guess you're just missing a line to reset that variable.
@eldar thanks for playing it. And sorry I didn't used anything like that I just simply first draw some levels on a paper when am not programming and stuff and then If i like the level I well add it to the game. And thanks for pointing out the mistakes I have fixed it.
@artur-hawkwing thanks for playing. and a leader board hmm that's a great idea but I don't have any Idea how will I do it in pygame :laughing: . Anyways thanks for the idea ,I will try something like that later.
@ultrarat thanks for playing and at the beginning I thought that I would use the bushes as barrier but later I didn't had much time to do that but maybe later I would do that.
@sleepystudios Thanks for playing my game. And Yeah I have fixed that thanks to @zimennik he spotted it on his stream and I have also updated the game on itch.io. so anyways thanks again for playing and giving your feedback.
Quite enjoyed this game; it was easy to pick up and play. The puzzle mechanics aren't anything new, but I found the difficulty curve to work well - I had plenty of room to work with on the first few puzzles and was barely scraping by at the end. Nice work for a first LD!
@fnkee thanks for playing and rating. I am currently working on more levels soo... Maybe keep watching :laughing: anyways thanks. The music was not mine I used opengameart.org.
I like this concept, well done! Music and graphics are very well combined, which gives the game a special charm. However, the white squares are slightly out of the General range. And one more note-it's a pity that when you lose, you start the game again. In my opinion, this unnecessarily increases the complexity of the game.
@krakadushka thanks for playing the game. And I am thinking of changing White squares with something else. And also first I thought that once you die game will continue from that level but later I wanted it to be something roguelike :laughing: that's by later I removed the whole saving system.
Nice little puzzle game. I liked the music and the sound effects. The controls felt smooth and no buggy. I think the concept is random, but its funny. It would be nice to add a couple of other tiles (tiles that should not be touched eg) or tiles that show up every once in a while and then hide. Good submission.
@whitefox thanks for playing and rating and I thought of adding different type of tiles but I didn't got time to do that. And I thinking to do that very soon.
Very fun puzzle game! I really liked that it was not as unforgiving as so many other puzzlers where one wrong turn would lead to a dead end and you'd have to reset the level. So being able to revisit already colored tiles was very generous :) The only thing I wish for is a level select! Here's my latest stream featuring the game, by the way: https://www.youtube.com/watch?v=iP012VKTPV8
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And I have also just finished making more levels to make it more difficuilt and I have also decreased the Reputation player gets at starting but I haven't uploaded it and planing to uploaded after the results. :smile:
@payne325 And sorry that I didn't uploaded the source code.
Here it is:
https://drive.google.com/open?id=1Y_xTOZxccxcyQCVskaxlY00gHKYRkQuj
:v:
Greato Jobu! :smile:
@god-colo thanks I am glad that you liked it.
I love the concept though, and that you've done the whole thing in Python. Very well done!
@vex Thanks!! And I should inform you that I am in progress of making the game a bit harder.
ha ha ha ha ha ha
an.. ice.. puzzle... game
okay yeah anyway, cool game, the puzzles were pretty simply and were pretty much autopilot but it was well made. Gratz on your first LD!
And @zimennik I have fixed that error message which was popping up when you close the game thank you I was able to spot the mistake.
How did you generate levels for this? I wonder if its solution is related to Eulerian paths (https://en.wikipedia.org/wiki/Eulerian_path), which would be kinda neat :)
One issue was that after I lost the game, it brought me back to Level 1, but with 0 reputation, so any action resulted in immediate loss. So I just had to restart the game. Also you have a typo at intructions page: "corupt"
Was a bit confused you can just run over bushes too? so not sure if anything is special about those tiles?
And thanks for pointing out the mistakes I have fixed it.
@artur-hawkwing thanks for playing. and a leader board hmm that's a great idea but I don't have any Idea how will I do it in pygame :laughing: . Anyways thanks for the idea ,I will try something like that later.
@ultrarat thanks for playing and at the beginning I thought that I would use the bushes as barrier but later I didn't had much time to do that but maybe later I would do that.
@sleepystudios Thanks for playing my game. And Yeah I have fixed that thanks to @zimennik he spotted it on his stream and I have also updated the game on itch.io. so anyways thanks again for playing and giving your feedback.
@eduardogacn thanks for playing. :smile:
@whitefox thanks for playing and rating and I thought of adding different type of tiles but I didn't got time to do that. And I thinking to do that very soon.