Keep The Bouncy Thing Alive
Networked multiplayer web game.
Bouncy thing doesn't want to die. Use mouse to create walls to bounce off of. You can have 2 walls at a a time. Your bouncy thing is green, other players' bouncy things are gray.
After your bouncy thing dies, reload the page to play again.
I wish I had time to polish - add names, scoring, etc. Maybe these will be added by the time you play.
Bouncy thing doesn't want to die. Use mouse to create walls to bounce off of. You can have 2 walls at a a time. Your bouncy thing is green, other players' bouncy things are gray.
After your bouncy thing dies, reload the page to play again.
I wish I had time to polish - add names, scoring, etc. Maybe these will be added by the time you play.

Comments20
Turns out I should have read the description hahaha
Well done!
Game had an issue in Edge - it sometimes treated dragging like dragging an image, which prevented lines from being placed. It wasn't very consistent. Looks like I'm still running EdgeHTML, so maybe this is a problem that solves itself?
I didn't read the description very closely, and so I didn't realize it was multiplayer until I switched to chrome and was confused why that version had familiar-looking lines already in place :) Very cool to see multiplayer in an LD game
I have to admit though that I'm not sure how well your mechanics lend itself to multiplayer gameplay. I can see how multiple people could play cooperatively (or try to kill each other), but I don't think it would be particularely *interesting*. (I hope you understand what I mean. It's a bit hard to put into words. And... I hope it's not too harsh.)
However, I think the *concept* of cooperatively adding things to a world is a great base on which you could build something really nice!