Way too easy. I didn't think controlling two characters added much to the game, because In most of the levels I could just run left and win. But On the positive side the audio and graphics were fun I did like the main idea.
nicely made game. The last level takes me a while to figure out how to do lol. Though this is not that strongly related with theme i still like this game. The mechanic is similar with a puzzle game called "I and Me" on switch, and if you are interested you could check it out. Good job!
Really enjoyed the concept. The controls seemed a little buggy at times. example, I could infinite jump sometimes. I enjoyed the challenge of some of the levels though good job!
Really nice. I just felt it got progressively easier as levels went on and then it got super hard, then easy again. Probably needs some balancing, but overall really good.
Pretty fun! Definitely something I'd like to see expanded. It did seem a little glitchy, but it was playable for sure. Not super related to the theme, but that's okay! Wasn't a fan of the buzzer sound.
I just finished it and enjoyed the ride. I think levels could be harder, but overall it was fun to play. Great job! The "win" sound is a little bit annoying though.
Pretty good game! The sound effects and music were on point, the graphics were simple and nice to look at. The game was kinda basic, but it's functional! Could use a menu / better UI and definitely add harder levels.
I really enjoyed playing your game. I struggled with the first level until I got the mechanics down but then I got going and finished a few levels with relative ease. The "win" sound came across as a losing buzzer to. me, but that is just a matter of preference. I love that you spent time making several levels. Congrats! Cool game. :)
The visual style, the music and the gameplay idea is all really good. The levels is overall pretty good, but you can often get through them in a kinda cheating way. Overall is this a good jam game. Well done.
I first thought that this would be a 2-player game : D (or that you would control the blobs separately)
It's an interesting idea, although I'm not sure if it works particularly well here.
There's also a bug that lets you jump in mid-air if you just keep mashing the jump-button and you're close enough to a tile. I could pass many levels "unfairly" exploiting it.
Not a particularly solid game, but it was an interesting experience.
Interesting mechanic and the controls worked fairly well. I also exploited the "smash jump" thing so the levels were really easy :D The ending sound definitely was not my favorite.
Cool concept, quite challenging! I did feel like I've played something similar before but I don't think that really takes from the experience for me. In the beginning I thought you just had to get both blobs to the right border of the screen, that was kind of my fault for not really reading the description though.
Very nice idea, and goog level design. I really enjoyed playing several levels, with progressive difficulty, and the need to find the good idea each time. Also, the game is not too difficult, and I could enjoy myself despite my lack of skill...
I just miss a bit of polish. Not only graphics, but perhaps just displaying the number / name of level, a little message about a story, the number of tries, ...
I liked how the controls were more physics based so you could get creative with how you solve the levels. In other games I've seen like this, the movement is really tightly controlled so it feels like more of a puzzle game. I like your way better. The sound when you get the blobs together was really intense and funny.
It just feels sometime a bit weird: we can jump in some situations I don't understand (when I think I am in mid air). Some levels loose their puzzle component since we can just go in one direction and let one of the character against a wall.
The graphics and the sound design are also great, well done!
I enjoyed playing it and was not able to stop playing until I finished it. This is one of the best games I played and rated so far! Good job. Pretty polished game!
Fun game. Love the idea, it was short but I was hooked enough to finish it ! The buzz sound when you win is pretty harsh when you wear headphones ! Overall nice entry !
Nice art :) Good idea, but maybe not for this theme. Basically any game where you can die counts, but I don't really like that way of thinking. Mechanics worked well, but maybe they were a bit too simplistic. Most of the levels could be finished by just going right or left and jumping a bit. Good effort anyway!
I really enjoyed your game! Nice game design, cute grapichs and sounds (although the sound when both balls touch was too loud). I was thankful for the quick transitions to get to play the next level faster! Really fun!
Adorable concept! It seemed like the winning strategy in most of the levels was to keep one of the critters pinned to the wall while the other makes its way over, which could lead to it feeling somewhat easy, but maybe the addition of portals or other novel obstacles could help shake up the puzzle aspect? Super cute ending and charming visuals overall. Nice work :)
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Though this is not that strongly related with theme i still like this game.
The mechanic is similar with a puzzle game called "I and Me" on switch, and if you are interested you could check it out.
Good job!
and again loved the music ♥
It's an interesting idea, although I'm not sure if it works particularly well here.
There's also a bug that lets you jump in mid-air if you just keep mashing the jump-button and you're close enough to a tile. I could pass many levels "unfairly" exploiting it.
Not a particularly solid game, but it was an interesting experience.
I did feel like I've played something similar before but I don't think that really takes from the experience for me.
In the beginning I thought you just had to get both blobs to the right border of the screen, that was kind of my fault for not really reading the description though.
I really enjoyed playing several levels, with progressive difficulty, and the need to find the good idea each time.
Also, the game is not too difficult, and I could enjoy myself despite my lack of skill...
I just miss a bit of polish. Not only graphics, but perhaps just displaying the number / name of level, a little message about a story, the number of tries, ...
Thanks for the game, I had good time testing it !
Here is my playthrough:
The sound when you get the blobs together was really intense and funny.
Level design feels a tad too simple since most of them can be won by going to one side of the screen. Other than that, great job!
It just feels sometime a bit weird: we can jump in some situations I don't understand (when I think I am in mid air). Some levels loose their puzzle component since we can just go in one direction and let one of the character against a wall.
The graphics and the sound design are also great, well done!
Good idea, but maybe not for this theme. Basically any game where you can die counts, but I don't really like that way of thinking. Mechanics worked well, but maybe they were a bit too simplistic. Most of the levels could be finished by just going right or left and jumping a bit. Good effort anyway!
Simple game, but it works perfectly with the game.
I haven't found any bugs, the game ran smooth.
Good work !