Keep Your Dreams Alive
A game by Vojtěch Bochníček for Ludum Dare 46. This is my first jam, my first non-only UI game and also my first PC game, so dont expect anything special. I have to say I had a lot of fun during the development.
Yeah, and until the last minute I thought it would be WebGL, so it doesn't have an exit.. sorry :smile:
Yeah, and until the last minute I thought it would be WebGL, so it doesn't have an exit.. sorry :smile:




Comments14
One thing I would want to mention is that you have a nice looking menu but no way to quit the game. A quit button goes a long way. It is very nitpicky, but if you take the time to build a menu you might as well add one.
EDIT: Just saw that you already mentioned it... I should read your description more carefully. :D
Nicely done!
I don't know if there is an end to it, I assumed it's endless (is it?). I saw only one issue to report. Text "Back to Main Menu" doesn't fit on the button really and as such spaces between words get completely smashed together.