
KTPA
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
Keep the Plant Alive (WIP Jam Release):
Story:
> Upon Discovery of a mysterious parcel from a Underground Seed-Bunker at an Unmarked Location in the middle of Antarctica, the Artifact appears to harvest elemental energy, and influence surrounding technology as spirits from alternate dimension.WIP: currently, the gameplay is endless runner with tactical-rails and context-sensitive events & quick-time events to be released shortly..
> (As a base gameplay it's meant to be a Genre-Fusion: Tactical-Runner on Rails) [eg. Time Crisis meets Temple Run]
Controls:
> Character automatically runs..
[A] or [D]: Dodge in corridors; Turns in Corners..
[S]: Stop/Start running; (WIP - to be implemented feature to examine surroundings)
[Space]: Jump
[Alt]+[F4] to exit game; No menus yet..
> Made this during the final day of LudumDare46..
> Music by Acronaut