
LD46 - Keep It Alive - ArkaNOT
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
It's my first time joining a Ludum Dare game jam. I don't have extensive knowledge of Unity and this is basically one of the first games I've made with it. I've made this game from scratch in about 2 afternoons/evenings. No external assets were used (it shows :D).
Known issues:
1. Tried to add color to the squares post Instantiating, but doesn't seem to translate well, can see the color being added in the inspector, but not on the object.
2. Sometimes the ball gets stuck in the walls or ceiling ??
3. The ball can sometimes ignore collision in corners and sneak a few extra blocks.
4. There is no sound.
5. I did not get to finish adding buffs/debuffs to the game.
6. There was supposed to be an increasing ball speed every 30 seconds or so to make survival a little harder, but it didn't really work out.
7. Couldn't find the time to create a proper start menu.
Feel free to leave feedback.
Known issues:
1. Tried to add color to the squares post Instantiating, but doesn't seem to translate well, can see the color being added in the inspector, but not on the object.
2. Sometimes the ball gets stuck in the walls or ceiling ??
3. The ball can sometimes ignore collision in corners and sneak a few extra blocks.
4. There is no sound.
5. I did not get to finish adding buffs/debuffs to the game.
6. There was supposed to be an increasing ball speed every 30 seconds or so to make survival a little harder, but it didn't really work out.
7. Couldn't find the time to create a proper start menu.
Feel free to leave feedback.