LeapLash
● The game:
- In LeapLash you are an invincible _bouncy_ jelly ball. And your objective is to keep a giant heart safe from some _froggy_ aggressors.- You will fight an infinite horde of enemies, that will increase in amount over time.
- Killing those enemies will grant you Power. The _more_ power you collect, the _stronger_ you will become!
- The game will finish when the enemies manage to destroy the heart.
● Gameplay elements:
- Keep it alive.- You are unstoppable.
- The more you kill the stronger you get.
- Tricky to control.
● Game Controls:
- (HOLD) Left Click to move towards the cursor's position.- (Press) Right Click to boost yourself towards the cursor's position. (1 sec cooldown)
● How to play:
- Run over enemies to harm them. Kill them before they destroy the heart.● Features:
- Original Assets.- 4 different types of enemies with different types of attacks.
- Physics... A LOT.. almost literally on everything. (CPU friendly)
- A chaotic amount of bullets.
- Hard controls, meant to make the feeling of becoming stronger more meaningful.
● Extras:
#### ● Screenshots:
#### ● Identified Issues:
- If you move way too fast it will go trough collisions and clip out of the map.
- (Post-Jam) Hits can sometimes not trigger.
● After Jam Fixes:
- Released an after-deadline version that just tweaks the player's movement a little, fixing the main issue that was being pointed out in the comments, the tweak is minimal, it just fixes the broken controls the original had. Download below.
- No new features were added, just tweaking.
- Downloads are separated, that means the patched version is completely optional, you can still play the original jam build if you want.
- Thanks a lot for the feedback!




Comments23
With a little balancing it could be a great game!
even if there is too moo much inertia
Great submission!
- Cursor Image, because at many times I lost where my cursor was and I had to extremely move the mouse towards some direction.
- Increase health feature, maybe that some stronger enemies have probabilities to drop a heart and increase the giant heart health.
Overall, great job! I enjoyed the game
Art is nice, i like the beach atmosphere. You seem to somhewhat hold a grudge against tomatoes?
I didnt understand at first that the sword and little pink dots were actually from me and not the ennemies, and when i did i started to have some fun with the ambient chaos, because i understood better what i did.