Welcome to Little Restaurant of Horrors, a horror game set where you must keep the HYBRID alive!
- Serve people visiting a totally innocent, non-corrupt TOMATO SOUP RESTAURANT! - Who will you feed to the HYBRID so it doesn't die? - NOTE: There is an ending.
@nicolas-diniz yeah, was trying to build up tension... in retrospect I should have made it less repetitive. Thank you for playing! (And thanks about the design too!)
Lowkey terrifying, watching how it grows in the basement. A bit unclear what to really do though, I didn't fully understand why I got so slowed down... still a cool game you got there! :)
That worked perfectly on me. Even the repetition was enjoyable because it made every changing detail scarier. But in the end I think what terrifies me the most is to imagine a restaurant where they only serve tomato soup.
I liked it, a proper micro game for a jam. The ending was predictable but enjoyable! The mood is set very well. All the stats of the customers made little sense to me, and in general the process of choosing who to "send away" could be made easier by showing the stats of the customer you overlap with, and pressing space to "send them away".
I really love Little Shop of Horrors, so of course I had to try this out! It's a neat idea, and I would love to see what you could do with this if you had more time. Good job!
This was a cool and horrifying way to spend 10 minutes of my life! I did two playthroughs to see if anything changes depending on people sent to the Hybrid - looks like it didn't. I wish there was a different ending based on that! I originally thought that if I send well-connected people to the Hybrid, the restaurant will get raided by police, so tried to focus on outcasts. Next time I tried choosing the happiest people. I think if you had different endings based on such parameters, people would replay this just to unlock them all =)
This held my attention pretty well! It was a fun little adventure to see what was going to happen. I figured out that I could just press S on someone without having to press Space first, and only had to place one bowl of soup. I was able to go in and out of the room repeatedly and continually send someone to the hybrid over and over. Maybe that was a bug. Was there a different ending besides being eaten after the manager appears?
@blackopsben Huh, never caught that bug. Thanks for telling me and playing the game! (And there wasn’t a different ending because I ran out of time to implement one)
Interesting concept! On my resolution (1366 x 768) the text got a bit broken, I couldn't read it very well. I felt a little confused about what I was doing in the game, like if I was choosing correctly or not. There is no hint either, at least I didn't get any. But overall it had a nice mood and I feel that it has a lot of potential!
@eduardo-yukio Huh, that's really weird. I don't think I have control over the text breaking though with Gamemaker with different resolutions (am probably wrong lol) :/ There are no correct or incorrect decisions, I was going to program endings but I didn't have time. Thanks for playing!
I liked it! I especially liked how you change the sprite and the speed. It is getting very slow at the end, but also there's clearly a point to it, so I don't think it's not bad at all and the last part also doesn't drag on too long - it ends at the right time. I only wish there would be more information about the guests, as the numbers didn't tell anything and the decision, which one to "sacrifice" didn't have any meeaning.
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(And thanks about the design too!)
I would've enjoyed if there was a way to keep the plant happy and prolong the game(if there is I'm sorry i didnt catch it).
(Also there is an ending if you never got to it)
During the last round the player is really annoyingly slow :)
(And there wasn’t a different ending because I ran out of time to implement one)
Thanks for playing!