
Lucid Drifter
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
Fly, drift and whack to KEEP THE DREAM ALIVE in this unorthodox arcade/racing hydrid(?) game(???)
Note: Game currently does NOT END
Controls:
- Mouse2/A/B: Charge/drift
- Mouse1/X/Y: Whack
- Select/Tab: Toggle steering mode
- Escape: Quit game
Know issues:
- Text appears slight off the edge of the screen on Mac
- Very rarely, the generated stage will fold in on itself, rendering certain segments impassible
TEAM:
- Gameplay/spritework- taxiderby
- Environments - daisyowl
- Audio - cherof, wheel_able
Bug Fixes:
- Wall colliders now correctly match their displayed size
- Tutorial no longer incorrectly lists "Mouse1" as a drift button
- Fixed issue where stage backgrounds wouldn't loop properly
- Fixed issue where stage would occasionally break or become invisible after dying
- Fixed most visuals not displaying on Mac
- Restored various window resolution support
- Fixed minor issue where the control mode indicator wouldn't fully fade out after being toggled
- Fixed issue where barrier eyes would occasionally not render
- Trail of the Mini Nightmares no longer renders on top of them
- Fixed issues with UI text
Note: Game currently does NOT END
Controls:
- Mouse2/A/B: Charge/drift
- Mouse1/X/Y: Whack
- Select/Tab: Toggle steering mode
- Escape: Quit game
Know issues:
- Text appears slight off the edge of the screen on Mac
- Very rarely, the generated stage will fold in on itself, rendering certain segments impassible
TEAM:
- Gameplay/spritework- taxiderby
- Environments - daisyowl
- Audio - cherof, wheel_able
Bug Fixes:
- Wall colliders now correctly match their displayed size
- Tutorial no longer incorrectly lists "Mouse1" as a drift button
- Fixed issue where stage backgrounds wouldn't loop properly
- Fixed issue where stage would occasionally break or become invisible after dying
- Fixed most visuals not displaying on Mac
- Restored various window resolution support
- Fixed minor issue where the control mode indicator wouldn't fully fade out after being toggled
- Fixed issue where barrier eyes would occasionally not render
- Trail of the Mini Nightmares no longer renders on top of them
- Fixed issues with UI text