Lucidity

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Lucidity was meant to be a 2D Platformer focused around saving the source of your dreams and keeping it alive while fighting off the monsters of your nightmare.

As usual art took up too much time, and I got nowhere near finishing! - I'm not an artist :(

But I'm still proud of what I was able to do, my focus this time was to try and hold back on the graphics and experiment a bit with lighting. I think I did alright though, next time I'll try and be more prepared.

Thanks for Playing!

Note! Might work on this more post-LudumDare and upload stuff here!
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