Hold down the left or right mouse button to control the robot arm. Defeat enemies with iron fists and protect sapling. You can grab the rock pillar above.
Interesting concept, very nice art. The controllers are not very good and the random enemy generator spawns enemies outside of reach. Great upload thank you!
I really liked the pillar mechanic, there seemed to be a little bug where I could only control one arm at times, but overall really nice concept, good job!
This took a little getting used to, but it's a good idea. I wonder if it might be easier to control if the two arms were mapped to the analogue sticks on a controller instead of the two mouse buttons.
The sound effects are great (especially the drum sound effect) but it's still a little quiet overall. A simple backing loop would make a lot of difference.
Nice style! I like the mood of the game and the whole concept, and the pillars add a lot to it. Maybe the enemies could use a bit of improvement, their art and the bullet spawning, which is a bit weird at times. Also a bit more of visual feedback when the plant is hit could be nice. Overall nice game! Good job! :D
I likes the sound effect when hitting the enemy head! Two hands for protection and attacking is great design. But the control is wired. The transform from screen to world seems wrong.
Bit of hard to control but it is still well design! I wonder when I can trigger the arm bending? Introducing the card system is pretty balance. Well done!
Unusual control scheme is something you need time to used to - I definitely agree with all the comments above. Maybe it makes sense to change the control from mouse movements to keyboard or just mouse keys without movement. And make a full swing by an arm on key hold. Or maybe, the longer you hold, the harder the arm swing.
Kudos for visual and sound design - they are awesome. Very moody and nice looking picture.
Surprisingly unique. I came into the game expecting the usual defend something game, but the unorthodox main mechanic really spiced things up. My only problem with the game is that it kinda feels hard to bend the arms when I want them to, especially when I'm controlling 2 arms at a time, but thats nit picking. Good job!
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The sound effects are great (especially the drum sound effect) but it's still a little quiet overall. A simple backing loop would make a lot of difference.
The horizon bullet from left or right seem to be a little hard for me. They are so fast and I'm still try to find a way wo block them!
Kudos for visual and sound design - they are awesome. Very moody and nice looking picture.