Mayday

by awerar
Overall★★★★★★★★★★3.87
Fun★★★★★★★★★★3.77
Innovation★★★★★★★★★★3.04
Theme★★★★★★★★★★4.10
Graphics★★★★★★★★★★4.44
Humor★★★★★★★★★★2.99
Mood★★★★★★★★★★3.80
Welcome to your new position as an intern for the IAA: the International Asteroid Association. Your job is to protect earth from asteroids. No pressure, but if you fail, everyone you love will die.

Controls

Movement: Mouse

Pick Shield: 1 & 2

Pause: Escape

Images:

Comments44

awerarauthor21 Apr 2020, 08:55
Yoshify
Yoshify21 Apr 2020, 10:32
The theme of my game is quite similar to yours. You did a great job, I quite like your particle effects. :)
JAsonsumm1
JAsonsumm121 Apr 2020, 10:46
Really cool, well executed, I liked it :D
shayan_ebz7821 Apr 2020, 10:48
cool particle effects, fun entry for the jam.
Ben Taylor
Ben Taylor21 Apr 2020, 10:48
Hey! This looks really interesting. Any chance you can publish it to HTML5 or something? The mac version doesn't work (I think because of security restrictions on unsigned apps?).
Remus Rain
Remus Rain21 Apr 2020, 10:49
Classic concept but very well executed 9/10 from me. Just a couple of improvements: try differentiating the two asteroid types more. Also you could even remove the points entirely and just make the player survive. Let him switch shiels to be able to block the two types instead of giving him just more points. Also the instructions were a bit to long, try to boil them down a bit more.
FabiGhindaru
FabiGhindaru21 Apr 2020, 10:56
The post-processing and the particles ahh so good 5/5 on graphics!
despdair21 Apr 2020, 10:56
Did you use HDRP?
TheGamer112321121 Apr 2020, 10:59
Hey @ben-taylor, from my experience, you might have to right-click the app and select open. Also maybe "chmod +x" on the app will work? However I barely know anything about mac. I'll try to make a WebGL build, but the game is probably too heavy for web browsers
Ugghmaster21 Apr 2020, 10:59
I tried to play, but it seems your mediafire link for the linux version is wrong.
ben65721 Apr 2020, 11:00
Like others have mentioned, looks really nice, could see it working well with an upgrade system or something similar.
Kerrindor21 Apr 2020, 11:00
Classic idea but well executed. Very pretty and satisfying to play. Well done!
TheGamer112321121 Apr 2020, 11:00
@despdair nope, we used the Post Processing stack, VFX Graph for particles, and some custom post processing for the shadows! :)
Tadej
Tadej21 Apr 2020, 11:01
I agree that there could be more visual difference between the asteroid types, but overall very nice graphics. Simple concept but well made.
HackTrout
HackTrout21 Apr 2020, 11:01
Great game that fits the theme very well. The visuals were a treat.
wareya
wareya21 Apr 2020, 11:02
haha gpu goes brr

Fun game.
Solrinn21 Apr 2020, 11:02
Good job, this game is very clean.
Crawl21 Apr 2020, 11:05
Incredibly basic game.... but a really fun one at that! Everything is polished to the max, good job.
Deldrimo21 Apr 2020, 11:06
Hey, loved your game, the concept is very fun (with the mode switching especially, it brings a lot to the experience in my opinion). I think it would be better to have the mouse not stick to the grid, I understand it being WAY easier programmaticaly, but it makes the game unnecessarily hard as the pace goes up. Maybe the solution could be using WASD or the arrow keys to control the GADS instead.

An HTML5 version would be cool also to compare scoreboards :smile:
Tommeh21 Apr 2020, 11:07
Simple yet fun game. The addition of leaderboards is cool! I really loved the graphics and effects you had there. Good job!
mad-jester21 Apr 2020, 11:08
On my version I didn't get the text/tuto :/ Same comment that above : more differences between the two types of asteroids will be great. Nice particles. I like that the earth and asteroids are really different graphic styles.
despdair21 Apr 2020, 11:08
@thegamer1123211 It looks really cool, I should look at that. Do you have any idea on mobile performance?
vidim88821 Apr 2020, 11:09
Nice execution for this conncept. I actually enjoyed playing this game! :D The biggest thing that bothered me is that shield was not well syncronised with the mouse, it was stucking behind. Maybe disable lock on 8 directions for shield and make it just move freely around planet - at higher difficulty I was not able to defend myself because shield was too slow.
Doritolord21 Apr 2020, 11:10
damn i really really love the graphics and the sound
nosfer
nosfer21 Apr 2020, 11:14
great graphics. Some better controls would be good - someone already mentioned removing direction locking and maybe moving mode switching to mouse button. Also in first phase I thought this is rhythm game - maybe syncing with music would help?
TheRealDelep21 Apr 2020, 11:22
Well done! This is a very good entry in the overall. The mouse control is sometimes a bit capricious but I had the same issue on my game and I can't figure out a way to make it smooth and intuitive. Also switching shields could have been done using only one button, like mouse click, as there are only two of them.
Voidsay
Voidsay21 Apr 2020, 11:22
The link to the linux build is wrong! (same as windows)
Harry Jacobs21 Apr 2020, 11:36
Gorgeous visuals. My laptop really struggled to run this even with the post processing disabled, which seems odd for such a simple game (I'm running the linux version), so can't really comment too much on the gameplay because of how laggy the game was. But lovely art and atmospheric music. Seems very polished and liked the concept. Well done :)
Ryano21 Apr 2020, 11:45
Really nice looking game. Intense gameplay. Very well done. Thanks for the game.
svdvorak
svdvorak21 Apr 2020, 11:47
What an excellent game! Great visuals, I love the handdrawn sprites combined with the more realistic effects. And man does it get challenging after a while. Controls were very responsive as well so I only have myself to blame for letting our planet die!
Pagetb
Pagetb21 Apr 2020, 12:00
Awesome!
Curtis Pelissier
Curtis Pelissier21 Apr 2020, 12:21
The graphics are nice. But I don't understood the difference between the two shields :cry:
awerarauthor21 Apr 2020, 12:37
@curtis-pelissier The difference is you get more points of you use the second shield on the gold asteroids, but no points on normal ones. We should maybe make that a bit more clear
congusbongus
congusbongus21 Apr 2020, 13:16
The graphics are very pretty, great presentation!
Sir Magic
Sir Magic21 Apr 2020, 14:54
I've watched a lot of talks about a subject you're probably familiar with; that is game feel/juice. I feel like this game is a perfect example of what game feel is and how it makes a game better. I loved the particle effects that you've created for this game, they really make it pop and feel alive. I also thought the shield "snapping" to a position was good as well as it made it feel more fluid and prevented the distraction of having a wobbling hand.

I liked the game, nice and simple, it reminded me a bit of the battle against Undyne in undertale.
awerarauthor21 Apr 2020, 15:27
@sir-magic it was actually the undyne fight that inspired us to make this game!
Sir Magic
Sir Magic21 Apr 2020, 19:41
@awerar Wow! I would only know because I was stuck on it for hours :smile:
Valeth21244 May 2020, 17:23
Excellent graphics, especially the particles
snip_man
snip_man4 May 2020, 22:19
Whew this was a tough game. I think I lost my internship :(
Bredian6 May 2020, 09:49
This game is super polished and it is finished game with story, effects, cool music, leaderboards, even working settings section! My only tiny problem is restricted shield movement. It feels a bit stiff, and I personally like free movement, but it is just mine personal preference and even current scheme done well.

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