Hits all the right spots, everything quite works - graphics, gameplay, audio. Even though the game is simplistic, it is fun! Also, ankle-height ankylosaurus!
Nice little platformer. But I found it realy difficult to stun the enemies half the time I was hit by them instead of stunning them. And I also encountered the bug where you freese if you hit the edge of the platform, multiple times.
cool setting and funny title/dialog) fact that i can jump on spiky ankylo and didn't get hurt was not so clear for me. I found it accidentally in the middle of second level.
Neat little platformer, keeping a fire alive is definitely in the theme. It took me a while to understand you can jump on ankylosauruses since they look so spiky :sweat_smile: Good job!
The music was lovely, the mechanics worked well most of the time, and the game definitely hit the theme. When walking left before the "Level X" text appeared, I was able to vanish from the screen and couldn't come back without restarting the game. Also, I feel like the collision of the ankylosaurs could be tweaked a bit more for hit detection: Sometimes, I landed on them pretty obviously and I died, other times I was sure to be out of range but stunned them when I landed. All in all, nice entry!
A decent little platformer, albeit short. I found Anklyosaurus to be an odd choice for a tiny, ankle biting dinosaur, but maybe that's why you picked it. The platforming mechanics are very solid for a jame game, so nice job.
It was a neat game, although the controls were a bit sloppy and the music didn't quite fit the theme, but other than that, it was fun and I had a good time
A fun little platformer. It wasn't anything too special, but it was a good platformer for something made in 3 days. I especially loved the little voice used for the caveman.
My only real issue was that the collision with the anklyosaurus enemies was really finicky. Sometimes I would walk straight into them and defeat them, while sometimes I would jump on top of them and lose my flame.
Really cool audio and like the art style! I found I had trouble with the armadillo hitboxes, but other than that enjoyable. Love the sigh animation when the flame goes out! I think it would have been better if the ground and water were a more simple texture. It was a bit busy, and I think it would have been better as a block of colour, like your main images and the background (also, a higher res background would have been nice!) Overall, nice detail and great job! - JS
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There is a small bug that when you land on the edge of a platform, you cant move. Was eaten by a hendgehog a few times.. :laughing:
All in all: great experience!
When walking left before the "Level X" text appeared, I was able to vanish from the screen and couldn't come back without restarting the game. Also, I feel like the collision of the ankylosaurs could be tweaked a bit more for hit detection: Sometimes, I landed on them pretty obviously and I died, other times I was sure to be out of range but stunned them when I landed. All in all, nice entry!
My only real issue was that the collision with the anklyosaurus enemies was really finicky. Sometimes I would walk straight into them and defeat them, while sometimes I would jump on top of them and lose my flame.