
No Name
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
The idea is don't allow the flower container breaks but you can't always carry it on, you will have to throw it/ drop it to go through the levels.
No time for some mechanics and new levels where they can be tested on.
Some mechanics put aside for the jam:
- Heat. The flower can't resist too much time under the sun or heated spots.
- Verticality. Mess around with height.
- Conveyor lanes kind of stuff for moving the flower container around.
- Padded surfaces that prevent the flower container from breaking on collide with them.
- More platform stuff: new movements, platforms, obstacles, smooth camera, etc.
Some screenshots below:
No time for some mechanics and new levels where they can be tested on.
Some mechanics put aside for the jam:
- Heat. The flower can't resist too much time under the sun or heated spots.
- Verticality. Mess around with height.
- Conveyor lanes kind of stuff for moving the flower container around.
- Padded surfaces that prevent the flower container from breaking on collide with them.
- More platform stuff: new movements, platforms, obstacles, smooth camera, etc.
Some screenshots below: