
Ludum Dare #46compo
No Return
Commander Sally has suffered an accident while repairing her shuttle. Now she must make use of her limited propeller to get the parts she needs to get home.
Controls:
- Click below Sally to propel her upwards, and viceversa.
- Right click gives you a quick impulse, at the cost of extra propeller.
- IMPORTANT: The first few seconds of the game are animation, controls are enabled as soon as the camera starts following Sally.
I will be finishing this game with the missing gameplay elements this week (obstacles, the story, a longer progression and a final event with an ending). If you are interested in following the progress, please check the github page.
Thank you for playing!
Controls:
- Click below Sally to propel her upwards, and viceversa.
- Right click gives you a quick impulse, at the cost of extra propeller.
- IMPORTANT: The first few seconds of the game are animation, controls are enabled as soon as the camera starts following Sally.
I will be finishing this game with the missing gameplay elements this week (obstacles, the story, a longer progression and a final event with an ending). If you are interested in following the progress, please check the github page.
Thank you for playing!
Comments9

MartinTale20 Apr 2020, 05:02
Not sure what to say about the game from the screenshot :D Wish it was available on Mac for me to try ;) Good luck either way ;)
squareoctopus20 Apr 2020, 12:44
@sayumeki thank you so much! Noted, I'm planning to fork it and adding some elements that were originally planned (there was supposed to be physics-related obstacles (to throw you off course) and a story so will definitely look into speeding up as an added difficulty (or maybe speed up some items).
@martintale I'd like to make a WebGL build, will post it!
@martintale I'd like to make a WebGL build, will post it!

Sebastian Caron20 Apr 2020, 15:20
Good Job ! The GamePlay is interesting
RASHEED24 Apr 2020, 17:56
in the first try
I didn't know what to but then I got it
!good job and wish u the best
I didn't know what to but then I got it
!good job and wish u the best
TheShamo9 May 2020, 12:39
Very nice game. Simple but very enjoyable, make us fell q bit like in the Gravity movie.
Well done !
Well done !

Voidsay12 May 2020, 15:06
Recompiled for Linux from your source code :penguin:
Reminder to self read the control instructions carefully!
Very atmospheric game! Would be nice if the floating parts were similar to Sallys art style.
Reminder to self read the control instructions carefully!
Very atmospheric game! Would be nice if the floating parts were similar to Sallys art style.

Anuradha12 May 2020, 15:37
It's a really interesting idea with a lot of potential. I enjoyed it up to a point, but I feel there should have been more propeller collectables available given the wideness of the space to move in. It was also a little buggy; sometimes the distance indicators would stay on screen with the same number showing. They were very useful when they worked though! A really good game, I enjoyed it a lot. I hope you finish it :)
squareoctopus21 Sep 2020, 20:08
Thanks so much for the kind words!
@voidsay that's great! I'll try and do that for the next jam game!
@voidsay that's great! I'll try and do that for the next jam game!


I found the motion of Sally to the right to be sort of slow (though I am not sure if it was my computer), I'd like to see some sort of way to speed this up, whether it's a difficulty toggle or maybe a risk/reward thing where you can click behind her to speed her up at the expense of something. Keep it up!