No Return

Overall★★★★★★★★★★2.87
Fun★★★★★★★★★★2.56
Innovation★★★★★★★★★★3.42
Theme★★★★★★★★★★3.67
Graphics★★★★★★★★★★2.90
Mood★★★★★★★★★★3.05
Commander Sally has suffered an accident while repairing her shuttle. Now she must make use of her limited propeller to get the parts she needs to get home.

Controls:
- Click below Sally to propel her upwards, and viceversa.
- Right click gives you a quick impulse, at the cost of extra propeller.
- IMPORTANT: The first few seconds of the game are animation, controls are enabled as soon as the camera starts following Sally.

I will be finishing this game with the missing gameplay elements this week (obstacles, the story, a longer progression and a final event with an ending). If you are interested in following the progress, please check the github page.

Thank you for playing!

Comments9

sayumeki
sayumeki20 Apr 2020, 04:58
Nice start! I think it's an interesting and fitting control method for a game like this, and the propeller as panic button is a good touch.

I found the motion of Sally to the right to be sort of slow (though I am not sure if it was my computer), I'd like to see some sort of way to speed this up, whether it's a difficulty toggle or maybe a risk/reward thing where you can click behind her to speed her up at the expense of something. Keep it up!
MartinTale20 Apr 2020, 05:02
Not sure what to say about the game from the screenshot :D Wish it was available on Mac for me to try ;) Good luck either way ;)
squareoctopusauthor20 Apr 2020, 12:44
@sayumeki thank you so much! Noted, I'm planning to fork it and adding some elements that were originally planned (there was supposed to be physics-related obstacles (to throw you off course) and a story so will definitely look into speeding up as an added difficulty (or maybe speed up some items).

@martintale I'd like to make a WebGL build, will post it!
RASHEED24 Apr 2020, 17:56
in the first try
I didn't know what to but then I got it
!good job and wish u the best
TheShamo9 May 2020, 12:39
Very nice game. Simple but very enjoyable, make us fell q bit like in the Gravity movie.

Well done !
Voidsay
Voidsay12 May 2020, 15:06
Recompiled for Linux from your source code :penguin:

Reminder to self read the control instructions carefully!

Very atmospheric game! Would be nice if the floating parts were similar to Sallys art style.
Anuradha
Anuradha12 May 2020, 15:37
It's a really interesting idea with a lot of potential. I enjoyed it up to a point, but I feel there should have been more propeller collectables available given the wideness of the space to move in. It was also a little buggy; sometimes the distance indicators would stay on screen with the same number showing. They were very useful when they worked though! A really good game, I enjoyed it a lot. I hope you finish it :)
squareoctopusauthor21 Sep 2020, 20:08
Thanks so much for the kind words!

@voidsay that's great! I'll try and do that for the next jam game!
Found a bug?
Tell us on Discord