Oops, He's Dead!

by renrith
co-authored: @drdvd, @vhaltz
Overall★★★★★★★★★★3.25
Fun★★★★★★★★★★3.12
Innovation★★★★★★★★★★2.50
Theme★★★★★★★★★★3.75
Graphics★★★★★★★★★★3.50
Audio★★★★★★★★★★3.50
Humor★★★★★★★★★★3.00
Mood★★★★★★★★★★3.38
1.png
_Help the cat survive the dangers of a walk through the park_
------------------------------------------------------------

_Programming_ - DR.DVD, Renrith (Godot Engine 3.2).

_Graphics_ - Renrith (Photoshop, SAI).

_Sound_ - Vhaltz (Ableton, Audacity).

Controls

Left click the elements on the menu to select them, left click on the map to place them.

screenshot
Tools: Audacity, Godot

Comments4

thedashdude
thedashdude21 Apr 2020, 19:11
Cute game! I think the cat was a little too fast, as responding to obstacles in time was pretty hard if they required changing tools. I think adding a way to cycle tools without clicking, like scrolling or hotkeys, would really help the game. And, of course, more tools and obstacles would be needed if you were expanding this to a full game. Nice work. I enjoyed it.
tobiasw
tobiasw22 Apr 2020, 11:49
Alright, this was cute. The art and music also work together really well and create a relaxed atmosphere. (Which might be a bit at odds with the goal of keeping our firey kitten alive, haha.) And I love the handdrawn texts!

I'd like to echo @thedashdude's idea of changing tools in a different way. I also think the camera should be a little lower. In multiple parts of the early level I couldn't see what was coming up next - was it a long hole, or was the ground just below the camera? And I think the first fire I meet doesn't hurt me at all, the cat just climbs it and continues merrily on it's way.

All in all though, pretty nice. Good job!

PS: Is the cat jumping in the winning screen? So it *can* jump, and is just too lazy to jump over holes and wants me to put a cushion there?? You get extra points for realism, very catlike behaviour!
Vatigo22 Apr 2020, 21:39
We interpreted the theme in a similar way and I liked your entry. The cat is cute and game was fun but I felt like the camera is a bit too close, I had trouble reacting in time. I also wish we both put keyboard shortcuts for switching tools as it can get frantic trying to keep the kitty alive.
Overall you did a good job!
JAsonsumm1
JAsonsumm128 Apr 2020, 12:49
Ahh this is really cute! Well done on everything. hello fellow Godot'ers :)

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