A decent game with great graphics/art. Gameplay is a little difficult but quite fun. Audio would have been nice. Great title though, keep up the good work!
Great game, nice change of mechanics. Really made me debate all my moves. Great animation for the aim to show where you can grapple from. Would like the jumping controls tighter especially when its costing me battery on the character and music/sound effects would also add a lot. Really good job though, the character really fits in with the game and think it could be developed on!
Fun concept. I think it was a little unintuative and hard to pick up the fact that the player can wall jump without wasing energy, and the lack of sound effects didn't help much with this. But aside from that the game shows promise and a high degree of polish. Nice Job.
Really cool game ^^ It was very challenging and the graphics look really nice :) I enjoyed playing it but had to give up in the room where you have to press two buttons :/ I wasn't that good with the grappling hook ^^ The jump physics felt sometimes a bit odd but the grapplinghook felt amazing too me ^^ Nice entry
Great job with this! You did a great job in presenting challenges that required more thought than initially assumed, which makes for a great game. While the combination of limited jumps, cables and wall jumps were a bit brain-melting, it made for a very fulfilling experience once a harder level was completed. I would recommend tweaking the in-air movement a little bit. Overall great job!
The first level with the red-brownish background (bottom screenshot) was absolutely brutal. But other than that, it's a great game with a great mechanic.
Fun little game. Lot's of polish and work put into the level design and actually almost release quality for such a short period. One issue I had was the grapple was a bit sensitive at first, but after a few levels I got more accustomed. Because every move is so important and there is not much room for error, the game was unforgiving when the physics of the characters movement seemed to kill you and not your own control errors. But of course you may have been going for that hardcore Meatboy-style difficulty and in that sense I commend you! Nice work :)
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Would like the jumping controls tighter especially when its costing me battery on the character and music/sound effects would also add a lot.
Really good job though, the character really fits in with the game and think it could be developed on!
Good Job!
good work; keep it up
But other than that, it's a great game with a great mechanic.
This graphics is very cute :3