Outbreak Control

co-authored: @nipatiitti
Overall★★★★★★★★★★3.48
Fun★★★★★★★★★★3.57
Innovation★★★★★★★★★★3.30
Theme★★★★★★★★★★3.80
Graphics★★★★★★★★★★2.71
Humor★★★★★★★★★★1.94
Mood★★★★★★★★★★2.80
There has been a viral outbreak in the city and you need to protect the people from the infectious disease. Buy doctors or vaccines and quarantine the infected people.

Keep your city alive.


- Move camera with the right mouse button (scroll for zoom)
- Red dots are infected people
- White are healthy but will get exposed if close to red ones
- You can quarantine infected people by left clicking them or using power-ups
- Doctors will heal few infected people in the close range and then get infected themselves
- Vaccines will make people immune for a while

screenshot
Tags: #2d, #unity
Genres: strategy
Tools: Unity

Comments18

Vanea
Vanea21 Apr 2020, 01:14
seems to crash my browser when it loads. I'm using waterfox, so it might be a niche problem.
marccspro
marccspro21 Apr 2020, 01:15
Haha very nice considering the current state of the world !
A bit of sound would have been nice but it's still very good
The bottom bar was sometimes in the way of the mouse in level 2 and 4

But apart from that I feel like I could play the game hours specially now haha

Well done !
Xster21 Apr 2020, 01:16
Very innovative concept!
AdonisDevs
AdonisDevs21 Apr 2020, 01:26
This is awesome! Seeing how the game play changed in the different maps was very neat. I don't think much could be improved except maybe adding sound. This was very fun :)
James Beninger
James Beninger21 Apr 2020, 01:36
I love the simple, clinical graphics style. Very easy to see what's happening.

Might be worth updating the description to include the vaccine and nurse/doctor powerups. Took me a while to figure out how it all works.
NateTheGreat21 Apr 2020, 01:38
Very challenging but a good example of exponential spread and how easy/hard it can be to maintain in different circumstances!
ATTX
ATTX21 Apr 2020, 02:02
I liked the challenge and simplicity. The powerups could definitely use a little more explanation about what they do and how they help. I think a slightly more vibrant color for vaccinated would have helped too. Also needs some sound. Great job!
Gno Evenimente21 Apr 2020, 02:14
Great job! I enjoyed the watching the little people get infecetd. It's difficult. Some audio and music would help. Our game is also pandemic related, I'd appreciate if you checked it out.
BossCoffeeCake21 Apr 2020, 02:14
Very simple but super fun to play! I got lost and played for a lot longer than I thought haha. Personally I found the power-ups easy to understand, but having a little breakdown or label under the button might help it be more clear. Overall really fun, good job!
FallingFlatStudios
FallingFlatStudios21 Apr 2020, 02:45
Very addictive and fun, though the game would randomly lag on me for half a second; don't know why.
slotha
slotha21 Apr 2020, 03:08
Like everyone else here I played for FAR longer than I expected to, its just super memorizing and I just couldn't stop! It took me awhile to figure out that you could increase the size of the cursor thing. Definitely coming back to play this again!
SageWare
SageWare21 Apr 2020, 03:25
This game is particularly good at simulating infection spread. I liked the simple graphics and the gameplay is addicting.
NathanT25 Apr 2020, 04:41
Nice twist on the clicker. Easy to get sucked into. Liked being able to navigate around to find infected cells. Good job!
Evan Minto
Evan Minto6 May 2020, 04:19
Super addictive and yes, topical. I got into a great rhythm of outbreaks and then moments of calm, and had fun experimenting with different strategies (vaccining the entrances, etc.). One thing I’d note: the color contrast could use some work, as I had trouble distinguishing the yellow, green, and white dots.
WiredOverload
WiredOverload6 May 2020, 04:45
This was a pretty fun game that I played for a while. I think you did a pretty good job with the balancing in that you can have periods of a giant population followed by absolute ruin, but you can usually bring it back up from there. I also noticed that there can be a bit of a viscous cycle in situations where the player has a very low population with large infection rates as infections cause a money drain, which was something I actually enjoyed as part of the game. I actually wish that situation were more common to make the game feel more like a constant struggle to get above that negative income point that would also make large outbreaks more impactful and less easily countered by mass vaccination. I also wish that I could see my high score of how many people I was able to have at once, but overall this is a fantastic game!
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