Potos
There is a plant growing in your new apartment.
The plant you planted.
It needs you. And you need it aswell.
This is a story about dependency.
And a story about letting go.
Potos is a short atmospheric point and click non-adventure game.
#### Made in 3 days by:
#### Natálie Sodomková (visuals and animation)
#### David Holubec (visuals)
#### Daniel Jeníkovský (system code)
#### Filip Dufka (system code and shaders)
#### Ondřej Klus (story)
#### Dominik Konečný (audio and design)
Supported by Ateliér duchů
All visual assets, audio, as well as shaders, story and code were made during the gamejam.
music: soundcloud
Enjoy, and leave us some feedback in comments below. Thank you.
Controls:
Left mouse click to pickup and drop objects.Right mouse click to return object back to its place.
Space to skip dialogs.








Comments24
Perfect Graphics.
Fantastic Music and Mood.
I love this game. It's quite different from mine, but give me a special and unique experience.
Good job guys!
I read the subtext as a toxic relationship and moral abuse, maybe it was your point, maybe not but I was pleased to see this kind of important subject addressed so on point-ly. (On second play I read it as depression and self-destruction, still a crucial topic)
The dev is good, fluid, no crashes or bugs and the color-change animation is brilliantly rendered.
I let the game turn in the background to see if you could kill the plant by waiting long enough. I was not disappointed
Like some others, I had hard time getting past the coffee, I almost gave up but I'm glad I didn't.
Good job putting it together!
:heart: :heart: :heart: