Press Flail to fail

co-authored: @omagododither, @scharma
Overall★★★★★★★★★★3.63
Fun★★★★★★★★★★3.75
Innovation★★★★★★★★★★3.70
Theme★★★★★★★★★★3.76
Humor★★★★★★★★★★3.72
Do you ever wish you could fling yourself across the whole map as a fish who's missing the sea a little too much? Well, it's your lucky day.

In Press Flail to Fail, the First Ever (I mean, probably, we actually didn't check) game to dedicate a whole button to flailing your fish hopelessly on direction to the next puddle of water, explore three maps on this jazzy enviroments, with plenty of room for speed improvements.

Made by Pinauna Studios!
(https://twitter.com/pinaunastudios)

How to play:
Mouse drag - Fling the fish
Space bar - Flail hopelessly (while on land)

You have no limited amount of flings as long as you stay underwater, and when you get out, you get one "boost", represented by shell icons. It is possible to accumulate multiple shells.
And keep in mind! Little Galileu's (our fish) breath runs out if he stays out of water! So help us and keep him alive, will ya?

CREDITS:

Main Team:
Rafael Vital (Programming) - https://twitter.com/rafavla32
Tassio Miranda (Art) - https://twitter.com/isItTacio
Danilo Ribeiro (Game Design and QA) - https://twitter.com/torrado1real

OTHERS:

Art:
- Kenney (https://kenney.nl/)

Music:
- Jazzy Sax, Guitar, and Organ at the club by Admiral Bob (http://dig.ccmixter.org/people/admiralbob77)
- Sax Planet by DreamSynth (http://dig.ccmixter.org/people/DreamSynth)
- Sax on the Beach by John Dope (http://dig.ccmixter.org/people/JohnDope)
- The Vendetta by Stefan Kartenberg (http://dig.ccmixter.org/people/JeffSpeed68)

Sound effects:
- cdonahueucsd (https://freesound.org/people/cdonahueucsd/)
- Julien Nicolas (https://freesound.org/people/Julien%20Nicolas/)
- kyles (https://freesound.org/people/kyles/)
- freesfx.co.uk
- our mouths

SCREENSHOTS:

Comments23

Liam Binford21 Apr 2020, 03:55
Enjoyable game with a silly premise! I did notice a bug where if you just kept jumping out of the water you can get an infinite amount of flails outside of the water, regardless of the shells you have. Other than that I had a lot of fun!
Trifectuh21 Apr 2020, 04:00
Holy hell this is so fun. Took a second to figure out that time slowed down when you hold down the mouse button, but once i figured that out and started launching that fish around it was a blast. I suck at your game still but I had a great time playing it. Nice job!
PoeticMonkey
PoeticMonkey21 Apr 2020, 04:01
Man you can set that fish flying. I had fun with this one.
Jahwffrey
Jahwffrey21 Apr 2020, 04:02
What a stupid, fun idea. Thanks, that was hilarious!
Matthew Bond
Matthew Bond21 Apr 2020, 04:06
Good mechanics however I did encounter a minor bug: When I completed a level and then went back to the main menu and selected a new level the timer was frozen.
Nathan Dimmer21 Apr 2020, 04:07
I lovely idea! A great combination of punishing and humorous!
Lepletier
Lepletier21 Apr 2020, 04:09
Very addictive, congrats!
loginaut21 Apr 2020, 04:09
It's cathartic to just flail and boost this fish around it turns out. I ran into the same situation where I just got unlimited flails by jumping into and out of the water, and I absolutely launched myself off the right side of the last level :)
brzyrt21 Apr 2020, 04:10
This was really fun, and I loved the art. Great job!
acgaudette21 Apr 2020, 04:15
this is a really solid concept for a platformer. level design is going in a good direction, good room for expansion here. had great fun.
I really like the background art! feels a bit at odds with the rest of the visual direction.
Scharma21 Apr 2020, 04:15
Thanks everybody for playing our game! I'm trying to check all of yours too, and I'm having great fun. About the timer bug, thanks for alerting us, will be fixed pretty soon on the next patch. And concerning the exploit on infinte dashes, yeah, we know hahaha. The solution was way to complicated to meet the deadline, but thanks for the feedback! :)
madalaski
madalaski21 Apr 2020, 04:16
After trying it a few times, I accumulated dozens of shells and sped across the map to beat it in about 3 minutes. Lot's of fun with lovely music, though the "flailing" never felt as good in game as it does in the main menu.
Sean Park21 Apr 2020, 04:16
Had a rough start figuring out how to harness the flinging mechanic. But once I understood that I can do quick successions of flinging when in water really elevated the depth and action of the gameplay. I felt the flail felt weaker in game than in the menu??? Had to really spam that guy when I failed a landing, but I learned quickly how to horde mid air flings so I barely flailed by the end. Music grew on me a lot as well as the gameplay started flow quicker.
Low Mana
Low Mana21 Apr 2020, 04:20
The game was really fun and definitely would be a fun mobile game especially with the controls.
I never got stuck which was really nice and it was just a fun game with some unique challenges like the water wall jumping sections which made it more interesting and fun!
silentcoder9921 Apr 2020, 04:38
10/10 would slow-mo-flail my fish across the world again XD
Also thought the ground flailing could be a bit stronger, but otherwise it's a super fun and satifying game!
P-Dude21 Apr 2020, 04:43
Fun and exciting mechanic! Harvesting jumps is probably unintended but enjoyable nonetheless -- once you get momentum going you *really* get going! If I had to suggest something, it would be to show off the cool mechanics earlier -- like the thin strips of water that make platforming possible. That was the best stuff and it's late in the game!
blackmoodgames
blackmoodgames21 Apr 2020, 04:50
great jam game, dude, its really satisfying to play. I'd play this on mobile
Scharma21 Apr 2020, 04:59
Again, overwhelmed by the positive feedback, thank you all for playing!

About the wall jumping sections, the level were made in the other as I designed them, so I got more creative towards the end haha. Thank you for the critique, will remember that on the future.

We are fixing the flailing, should be fine by the next update!
3LSTMsInATrenchcoat21 Apr 2020, 06:54
With the Linux version, I get stuck at the title screen. It seems like I can't advance, nor can I exit without force quitting. There's a big button saying "press flail to fail" but it doesn't seem to do anything when clicked. Is this a known bug?
Scharma21 Apr 2020, 14:22
Hi, @3lstmsinatrenchcoat, thanks for downloading!

Just spam space bar haha. I guess we should write down some instructions in game
Elmeri22 Apr 2020, 21:09
It was fun, the concept was original, and jazz music quite relaxing
krakadushka
krakadushka23 Apr 2020, 13:02
Cool idea and nice to play, but the graphics are not very good
GoogleFrog
GoogleFrog26 Apr 2020, 11:17
The fling slowdown and physics is really satisfying. One of the best games I've played so far.

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