Prince of Al Harrah

by dmarku
co-authored: @bamboocha, @indigo209
Overall★★★★★★★★★★3.88
Fun★★★★★★★★★★3.69
Innovation★★★★★★★★★★3.79
Theme★★★★★★★★★★3.60
Graphics★★★★★★★★★★4.31
Humor★★★★★★★★★★2.24
Mood★★★★★★★★★★3.78

How To Play


Guide the Fire Djinn safely from bonfire to bonfire!

menu-03.png
The fire from the Djinn is spreading on its own and the Djinn will not survive on scorched ground.

This is a turn-based puzzle game.

_Move with arrow keys, WASD or gamepad. Navigate menus with the mouse. Escape key to go back to the main menu (if anything should break)._

screenshot-lv03.png
Be aware of the Waterdjinn. He would catch you.

waterdjinn.PNG

Rules


- You play the Fire Djinn and have to keep burning. You can only move on flammable ground. Navigate from bonfire to bonfire.
- The Djinn cannot move onto burning or already scorched ground.
- Water Djinns will chase after you and douse any fire they see. Any ground they touch becomes sacred and cannot be passed or burned anymore.
- You have won the level by reaching the bonfire.
- You have lost if there's no more adjacent flammable ground.
- You have lost if a Water Djinn catches the Fire Djinn.
- Fire can pass through bushes, but the Fire Djinn can not.

Post-Jam Bugfixes


Since our final build at jam deadline had gamebreaking bugs, we fixed the following ones after the official deadline:
- The animated scene change from the main menu to the levels created bugs that prevented the Fire Djinn from moving and therefore made the game unplayable
- The scene load between levels occasionally left the newly loaded level in an unplayable state
- Credits background invisible

screenshot

Comments24

ChickenCastle
ChickenCastle21 Apr 2020, 03:41
Cool concept. I really like the way the levels drop in and out, and I can see the fire and water djin having some cool animation potential.
I was struggled to fully understand how the fire was spreading until about 4 levels in, and I also found it difficult to use horizontal and vertical inputs on a diagonal game board. Also after i finished some levels, the game just stopped, and i had to restart.
Really cool idea, nice one. :)
Diego Escalante
Diego Escalante22 Apr 2020, 18:47
I think the little drawings that teach you the rules are a little confusing. Or perhaps they tell you the objectives? Because I was a little confused on the last level because previously I had to burn all the trees but not on this one. However, the music was nice, the puzzles were a tad easy but well-put together and enjoyable to go through, and the animations are nice. The transition between levels was slick! Great job! I really enjoyed that.
barret
barret22 Apr 2020, 18:49
that was fun. I think a lot more could be done with this concept. The last level took me a while to figure out but when I did it felt great.

would be cool if there special blocks/items that allowed you to flame jump from one to the other, of course only a one time usage. then you could have things where you jump gaps or jump over previously scorched areas.
Skovtrolden22 Apr 2020, 18:51
Loved the level fading and the graphics! - and cool concept as well.

I never really understood the firespreading, or what killed the djinn, and the controls where a little wonky at times - also, sometimes the camera wasn't correctly centered.

Overall it looked amazing and very finished, and with a little more polish and clearification, it would be great!
Zerion22 Apr 2020, 19:27
Fun, i'm note sure i get everything about the concept but i loved it :)
Peter Jonsson
Peter Jonsson22 Apr 2020, 19:29
Excellent audio and neat visuals. The first levels were a bit too easy, but the later ones were really enjoyable.
debuggerpls22 Apr 2020, 19:31
I liked the graphics and audio. Nice puzzle game idea. Nice work!
RodPraet
RodPraet22 Apr 2020, 19:32
Pretty fun game! The enemy was inserted in a great point of the game, adding a different mechanic. Good job.
Grumpy Wren Games22 Apr 2020, 19:32
The game looks very polished for a game jam project! As mentioned above, the camera was off-centered sometimes so I couldn't see some of the blocks. I actually got stuck at a level with the water genie and genuinely couldn't figure out how to beat it :(
Gamer Fates
Gamer Fates22 Apr 2020, 19:33
Really good game. The audio is crisp, clear and works well. The controls I hated. Wish the angle or the controls were easy to play. Otherwise gj
niklasriewald
niklasriewald22 Apr 2020, 19:35
I'm impressed by the polish of this game. Feels like a full fledged puzzle game with great graphics and audio!
WegPast
WegPast22 Apr 2020, 19:37
Realy well made ! Nice graphic, cool music... I like the first steps that teach you how to play, really good tutorial !
But it is certainly short :/
Maybe a little lake of innovation too. But with more time you would perhaps be able to add some new mechanics in this nice puzzle game :)
KptnHolz
KptnHolz22 Apr 2020, 19:38
(SPOILER) Like the concept that you depend on your opponent to help you. Nice hang drum music. Overall best game I played so far from this Ludum Dare!
Literal Games
Literal Games22 Apr 2020, 19:39
I like the graphics style of this. A bit tricky to understand, I think using some words in the tips that pop up would have been helpful!
But once I got the idea I had a really good time! That last level was tricky and it felt great figuring out the solution. Very innovative!
Blue Pin Studio
Blue Pin Studio22 Apr 2020, 19:40
Nice game! Had a perfect way to teach the basics to the player without feeling like a tutorial :D
PythooonUser22 Apr 2020, 19:42
The level loading animations were awesome! Good job.
MCjammydodger
MCjammydodger22 Apr 2020, 19:42
I like a puzzle game and this one was fun. Although I didn't fully understand how the fire worked, if I did I probably would have enjoyed it more. The animations of the level appearing and disapearing was a nice touch and the visuals were great.

Good job.
dankar22 Apr 2020, 19:43
Really good puzzle game. It's actually quite similar to the original idea I had for my entry :) I've seen a lot of people making games about fires in one way or another (including me) and it's always fun to see how varied their ideas still are :D
fatPenguin
fatPenguin22 Apr 2020, 19:48
Great Gameplay and great game overall. There's a lot of potential for expansion like more puzzles etc.
Thanks for you entry.
Crazybot
Crazybot22 Apr 2020, 19:48
What a beautifully polished game, the art, the music, the movement. I enjoyed every second of it! (also, finally someone who puts a tutorial IN the game)
Minipeps
Minipeps22 Apr 2020, 20:19
Yeeees, I wish there were more puzzle games done in jams ! I love the genre and the art design looks super good. Keep it up :D
Mrowka23 Apr 2020, 16:37
I really like the way the levels drop in and out and they sound they make, beautiful art style, great job!
Amazura
Amazura24 Apr 2020, 22:47
:frowning: whoaa.. what an awesome game.. solid mechanic, stunning graphic & sound with excellent level design. the end level is very tricky, it takes about 9 times try for me to finish it. good job:thumbsup:
Bamboocha5 May 2020, 06:35
:astonished: Wow thanks to everyone for all the amazing feedback! It's my first Ludum Dare and I'm really amazed by the quality of input we received through your comments! :slight_smile:
And I'm super happy many of you seem to have actually enjoyed our game. :smiley:

@chickencastle Interesting point with the camera angle not matching the input directions. The bugs with levels stopping working was fixed post-jam.

@barret That's a nice power-up idea. I was actually thinking about something similar during the jam.

@skovtrolden Camera angle not matching inputs and unclear mechanics/tutorial. Noted. Thanks for playing! :slight_smile:

@grumpy-wren-games Off-centered camera. Noted. I think it's related to the WebGL Build. Sorry we didn't integrate any hints so you got stuck! :slight_frown:

@literal-games I also do believe some text from time to time would've been helpful. Noted for the next jam, thanks! :slight_smile:

@crazybot Haha yes. The true nature of tutorials so few seem to know about. Thank you. :smile:
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