
Project Kepler
This game is from ldjam.com, which is currently unavailable.
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You can try viewing the original page on Web Archive (may not load correctly).
_"A way too complicated space ship management game"_
The time is future.
And in the future - earth didn't manage to keep alive. So humanity set out to colonize other systems, launching an advanced space ship towards the exoplanet Kepler 1649c.
After five years of travel, the ship's captain decided to hand over control to you - the most advanced AI available on the ship. So you get tasked to manage all the ships systems, to order new research and upgrades and to fix the ever appearing problems of the ship. All with the goal to reach the target planet before your population turns sour or you get outpaced by another ship.
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The game is about 70% feature-complete, but hopefully you can see what we're trying to get at with it.
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*Update 1:* *A quick overview / "tutorial"*
- *Please note that the capacity of beds is not correctly displayed, but the population count is.*
- you start with 250 beds, afterwards the upgrades scale the capacity as follows:
- upgrade 1 = 700
- upgrade 2 = 1,500
- upgrade 3 = 3,500
- upgrade 4 = 5,600
- upgrade 5 = 8,800
- upgrade 6 = 14,400
- upgrade 7 = 25,000
- upgrade 8 = 37,000
- upgrade 9 = 49,999
- upgrade 10 = 100,000
- Also, the VR mode unfortunately didn't get that far. You can have a look around and immerse yourself but we didn't get to implement walking or interaction with VR controllers.
The time is future.
And in the future - earth didn't manage to keep alive. So humanity set out to colonize other systems, launching an advanced space ship towards the exoplanet Kepler 1649c.
After five years of travel, the ship's captain decided to hand over control to you - the most advanced AI available on the ship. So you get tasked to manage all the ships systems, to order new research and upgrades and to fix the ever appearing problems of the ship. All with the goal to reach the target planet before your population turns sour or you get outpaced by another ship.
---
The game is about 70% feature-complete, but hopefully you can see what we're trying to get at with it.
---
*Update 1:* *A quick overview / "tutorial"*
- *Please note that the capacity of beds is not correctly displayed, but the population count is.*
- you start with 250 beds, afterwards the upgrades scale the capacity as follows:
- upgrade 1 = 700
- upgrade 2 = 1,500
- upgrade 3 = 3,500
- upgrade 4 = 5,600
- upgrade 5 = 8,800
- upgrade 6 = 14,400
- upgrade 7 = 25,000
- upgrade 8 = 37,000
- upgrade 9 = 49,999
- upgrade 10 = 100,000
- Also, the VR mode unfortunately didn't get that far. You can have a look around and immerse yourself but we didn't get to implement walking or interaction with VR controllers.