Supports a gamepad using the left stick, and A/Cross to fire. Also supports using the keyboard, and uses WSAD to move, and space to fire. Keyboard may work while a gamepad is plugged in and not interacted with, but may need the controller unplugged.
Red indicators tell where enemies are. Try not to crash into them, as they will damage you, but you will also damage them.
Estimated completion time: 5 minutes or less.
I might add more features to this later on, but not sure at the moment.
This was done for the Ludum Dare Game Jam. Artwork - Me
I really like how the turret parts are all independent and float around. Great work with the music and visuals, it makes it pretty immersive :) Possibly could you make the bullets a little more contrasting against the background, perhaps giving them a Trail component?
Honestly the game needs more features, just lke that combat is just spam more efficiently that the npc, but kinda like it. and the graphics are simple but good !
Comments4
Possibly could you make the bullets a little more contrasting against the background, perhaps giving them a Trail component?