Cool stuff, the map was very helpful, and once I'd gotten a look at the map, it was pretty clear that I had to deliver the water to the plants. I think that more than anything, I'd like an actual goal, like a solid ending to each level. The endless mode is cool, but I need an actual goal to keep it challenging. On my playthrough, two died, and I ended up going back and forth between the water and a single plant, which proved repetetive. Having a concrete goal could fix that, and motivate me to complete the harder maps. Speaking of harder maps, I tried the extreme map, and that looks seriously cool. I challenged myself to visit each of the water and plant spots, which made it all a lot more interesting.
So overall the game was really good, it just needed a bit of something to keep it engaging for longer. I really liked the detail of the antenna colour representing whether you were in light, I think that's a brilliant little detail. Nice 3D models and a great premise, congrats team! :heart:
Highly recommend.