I like the idea a great deal, though I'll admit I'm no good at chess games! I will admit I'm not sure what's going on with the graphics, a lot of it seems blurry and pixelated, which takes away from the overall feel a bit. Also there seems to be some typos in the text, but it's perfectly fine.
I like the idea a great deal, though I'll admit I'm no good at chess games! I will admit I'm not sure what's going on with the graphics, a lot of it seems blurry and pixelated, which takes away from the overall feel a bit. Also there seems to be some typos in the text, but it's perfectly fine.
A very fun game stuck to the game jam theme well. The levels were fun and tricky. I did not understand the enemy troops movement or enemy horses movement at first, but once I figured it out I enjoyed the game a lot more.
That was really interesting. The goal of "rebuilding" the king was interesting. A nice concept of "keeping it alive". One thing that set me off was awkward, but it was understandable (and I can't judge as some creators do not speak English). The A.I. is hard to read and seems random so completing a level is sometimes impossible. I do like how losing rearranges the map so each experience is different. Art looks cute and feels good and progress is fine.
I was legit grooving to the soundtrack, really enjoyed how I had to think every time a new map layout loaded, though some of them felt impossible, but within the 72 hours given, it is more than enough.
Interesting game! But I would change the controls or the perspective. WASD directions confuse me a lot with isometric. It's definitely very difficult game at least for me!
Soooooo clever idea! Reusing the chess game this way is so cool! The AI is a bit random though, so it is at the same time difficult to anticipate the next move but also very easy if the AI doesn't chase you. A more polished version of this game could definitely be very enjoyable to play! :D
Really cool idea here. This game surprisingly challenging after a while. The perspective messed little bit the controls, but once you got them it was fine
Loved gameplay, sound and the concept, but i would suggest not haveing random enemy placement and having a Into the Breach sytle system where u know exatey when the enemy AI will move next because it was diffculty to tell where they were going to go based on my next move.
I love it! I'm a chessnoob but know some movements of the enemies and even though it said "CHESSBOARD" I didn't realize my enemies are chess figures so I straight ran into an enemy. Compared to others I had no problem with WASD (I WOULD have had them if the camera moved too) and I think it's really smooth made! Love the graphics too! Well done :)
I reeaally suck at chess but had good fun with this. I found the isometric angle made it a little difficult to see where the enemies could move but the speed of play kept me having fun when I skrewed up. Good job!
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The AI is a bit random though, so it is at the same time difficult to anticipate the next move but also very easy if the AI doesn't chase you. A more polished version of this game could definitely be very enjoyable to play! :D
Compared to others I had no problem with WASD (I WOULD have had them if the camera moved too) and I think it's really smooth made! Love the graphics too! Well done :)