Seek the Sun

Overall★★★★★★★★★★3.93
Fun★★★★★★★★★★3.29
Innovation★★★★★★★★★★3.83
Theme★★★★★★★★★★3.52
Graphics★★★★★★★★★★4.52
Audio★★★★★★★★★★2.92
Mood★★★★★★★★★★4.12
An ambient game about growing a procedurally generated plant to reach beams of light.

Comments15

Jay Berlin
Jay Berlin20 Apr 2020, 17:08
What a great game. Simple mechanics but really engaging. Loved to watch how the plant grew as I tried to coax it to where the sunlight was. I'd love to see more/harder levels. Great work!
Fengol
Fengol21 Apr 2020, 19:51
It felt so bonsai!
Dark Dungeon Studio
Dark Dungeon Studio22 Apr 2020, 13:27
I feel like I can meditate and reflect of life playing this game.
Would be cool to see different levels or themed plants.

well done
Quarter Up Studios23 Apr 2020, 20:18
This was really neat, a little difficult to get it to reach the goal but it didn't feel frustrating at all, just took patience. Very meditative game.
curleysam
curleysam23 Apr 2020, 20:19
Very zen. 😊 the art was spot on. Put me in a very relaxed and content state whilst playing. Well done!
nsadie
nsadie23 Apr 2020, 20:23
Wow, gorgeous visuals, I especially loved the rain drops! This was very relaxing!
jrf23 Apr 2020, 20:24
Very nice compo entry! The atmosphere was good and I cannot even imagine what it would have been with some nice ambient music in the background. The mechanics very nice and simple. A very relaxing game, good job!
Keith Wang23 Apr 2020, 20:25
One of my favourite so far. Never played a game quite like this before and it fits the theme perfectly. Great graphics as well.
Teto
Teto23 Apr 2020, 20:27
A really great entry and a very impressive compo game! Loved the atmosphere created especially by the rain and the way it fell on the leaves was beautiful and realistic. The rotating camera did frustrate me a little since I am playing on my laptop so it made it difficult to click some of the smaller branches that I wanted to. Maybe have the option to turn it off rather than resuming rotation after having not manually moved the camera in a while. Other than that, it was great!
Fractal
Fractal23 Apr 2020, 20:34
Very nice atmosphere! It was not easy but satisfying to reach the goal. I felt it a bit annoying that the camera keeps turning around, it made it hard to figure out where the plant is going.
But very nice game overall.
picross
picross25 Apr 2020, 09:30
Wow, amazing game! Very charming and relaxing. I loved growing unique plants each time. I think you should have the rain be continuous or toggleable, as holding down left click puts a lot of strain on the hand and breaks the relaxation. Also, having to continuously click to add more rain made me accidentally prune my entire plant a few times, which was discouraging. Fantastic work here, seriously.
BilbyCoder25 Apr 2020, 10:53
I am blown away by this entry. It's just really nice and relaxing. Growing and pruning the plant became almost meditative as I worked my way up. I really want to thank you for not including music as I actually think that would have detracted from this entry.

Graphics, controls and mood were all there aplenty. The only criticism I would have is with the turn table, leaving it up tot he player to turn and perhaps a button to start/stop it moving? But that is the minorest of quibbles.
Cyberwiz26 Apr 2020, 12:59
This was absolutely delightful. I really enjoyed this and the only frustration was the auto turn-table would kick in just as I would try and prune something. I'm not completely sure what purpose the manual control over the "water shower" was serving. I understand the need to control when the next growth stint should happen, but the positionality of it doesn't seem like it really adds anything.

Lastly it does seem like there isn't a "lose" condition, which would have me argue this doesn't quite fit into the them. My actions aren't quite keeping the plant alive, but rather encouraging it to grow.
Elyaradine
Elyaradineauthor26 Apr 2020, 19:31
Thank you for the kind comments everyone!
vfqd6 May 2020, 09:45
Great work! I loved the mood you managed to evoke and the visuals are sublime. If you wanted to take this further and maybe "gamify" it a little more, you could make a plant have a finite of overall biomass, and pruning a particular branch would allow a different branch to grow further

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