Seeko Studios - PROJECT: L1L1-3S

by oqlqo
Overall★★★★★★★★★★3.43
Fun★★★★★★★★★★2.96
Innovation★★★★★★★★★★2.81
Theme★★★★★★★★★★3.31
Graphics★★★★★★★★★★4.28
Audio★★★★★★★★★★3.56
This is Seeko Studios entry for two gamejams at the same time!

The only thing that keeps you safe now depends exclusively on you.

PROJECT: L1L1-3S is a little game created in less than three days.

How long will you be able to keep the NUCLEUS alive? Fight against your enemies and collect resources to stay alive!

Controls

WASD Keys: Move your character
Left Click: Attack - Double click to slash upwards!
F Key: Collect enemy parts
Q Key: Use collected enemy parts to fix the NUCLEUS.
E Key: - It allows you to heal 533-K0 only if you are close to the NUCLEUS.

_____________________________________________________________

Programmer - KilThrall
Artist - Suniyun
Artist - SwimmableBee912
Audio - OQLQO
_____________________________________________________________

Also part of Torneo GJA/Rushing2600
https://itch.io/jam/trn-rnd1

screenshot

Comments13

AltTabber21 Apr 2020, 01:20
Art style is so awesome, but interface is not so intuitive. It’s not always clear what to do.
ryjcio
ryjcio21 Apr 2020, 02:21
I can't see some of the screen, but the rest is pretty enjoyable. I'd go with more rewarding hit sound.
Aoni21 Apr 2020, 02:22
Loved the game style. The fighting is also fun.
Ignacio Gajardo21 Apr 2020, 02:23
Big fan of the soundtrack/sound design. The artstyle is great but incomplete. Gameplay is lacking but with more mechanics (and more time) it can become an interesting project. Nice job guys!
No Grapes Games
No Grapes Games21 Apr 2020, 02:26
Getting a lot of Nier vibes from this one. It has some great style. I really like the black and white interface and how it was animated. The gameplay is odd when it comes to the repair/heal mechanic though. Maybe because I was just slapped across the face with all the mechanics at the jump it was hard to get into it.
HappilyUniqueSquid21 Apr 2020, 02:27
I adore the art style with it's sharp lineart! It's a really fun game and I'll certainly play it again. However, tho I figured out how to hit, heal and move after hitting the usual game control buttons (arrow keys, W A S D, space) I couldn't figure out how to pick stuff up. I would have liked some instructions on how to play in game. The keys that indicated how to repair the robot or how to heal were good, but I would have appreciated if there was one for picking up the lilies.

I checked the game page on itch.io only later to realize what the controls were, but I really would have like to know them in game...

Also it took me two tries and not understanding why I couldn't hit the robots, to realize that you could also move up and down and there was spacial awareness. Great game tho! I highly recommend it!
magus77
magus7721 Apr 2020, 21:56
the interface took some time getting used to but i love the artwork and animations! the sound fx are a bit high pitched and metalic to my liking but the music makes up for it.
SynysterCola
SynysterCola22 Apr 2020, 03:04
The art style is amazing! The controls took me some getting use to and I found the repair/hear mechanics to be a bit clunky. The beeping sounds were a bit painful to my years. Still - this is an amazing submission. You guys should be proud!
22 Apr 2020, 04:26
Very good usage of limited art resources, makes the limited frames transition quite well. The UI transition is quite nice too.
Epsulon
Epsulon22 Apr 2020, 15:55
I like your graphical preferences
Big Pear Studios23 Apr 2020, 04:29
Increíble juego. El arte me dejó estupefacto, y la música y los sonidos quedan perfectos. El gameplay es divertido, funciona y está libre de bugs. Estaría bueno tener un poco más de vida, porque te morís en 3 tiros, y cuando te rodean 6 enemigos lo unico que podés hacer es llorar mientras te hacen pija.

Excelente en todos los campos.
Wheffle
Wheffle23 Apr 2020, 17:06
I'm really impressed with the production quality! The audio, graphics, and input feedback all feel really good. Nice work!
Lexyvil
Lexyvil24 Apr 2020, 09:20
Really fun game! It was the right kind of challenge, where I took about 10 tries to actually win.

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