are you already a shy talker? ok, but don't let your conversation points go below zero...
I've been into game dev about a month now, so I'm a beginner and this is my first game jam, I tried to do something super simple, I hope you like it. Bugfix: I was receiving some comments about short time between the commands show up, and I found that weird so I decided to play the game again an realized that something wasn't working (I commentend the time variable when I was testing) so I rebuild it and now everything it's working
Great art. At first I thought I wanted the conversations in game to consist of more than just repeating back commands, but then I thought no. I want all conversations in real life to be more like this! Lovely sprite work and music.
Good use of the theme, I liked that you had a running score of correct guesses so that making mistakes wasn't automatically a failure. Challenging game, much like real life D:
Awesome!!! The graphics remember me of the old games that I used to play and the theme of the game is like a real conversation that you need to keep a live.
The visual art is fantastic, the music was a bit annoying for me. The game mechanic was hard, my memory is terrible. But I was able to make it to round 11. Thank you for making this. This was the most interesting application of the theme I've seen yet.
The art, sound, and music are all super on point here. And I love your interpertation of the theme. It's simple but its well executed. Great work for being only a month in friend! Looking forward to what you make next.
Nicely made game. Really fits into the idea of a conversation, paying attention to what the other person is saying. Might be telling that I failed so hard.
Just came up an idea to make it even harder XD. Can add some "Negative" sign randomly as level goes up. Like an arrow in a different color. Player need to input the opposite direction, lol
I am absolutely terrible at Simon Says but I still enjoyed this game. I love you simple graphical style with the sort of film grain filter making everything look nice. I also really liked the sound effect you used for talking. My one big complaint is that the time blank time between directions is a little to short for my comfort but only when the arrow is pointing the same direction twice. I feel like it looks more like a graphical bug than something telling me I need to press a direction twice.
I liked the idea of keeping the conversation alive. Enjoyed it for a while. I wish there was a longer pause between each arrow, as it was a bit hard to count the the numbers of, for instance down arrows, at the same time. But great concept, grea art, great music :)
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I'm so bad at memory games :)
Thanks for letting us play!
@oxlox @ciber-turtle @zimny11 @ubershmekel @dylan-pineo @dodger @causalpigeon
Can add some "Negative" sign randomly as level goes up. Like an arrow in a different color.
Player need to input the opposite direction, lol
You've got alot of empty space around the edges. Have you considered zooming in a bit more so we can see more of your art and UI?