Silkworm: Keeping the Game Alive

Silkworm: Keeping the Game Alive

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.50
fun: 3.50
innovation: 3.47
theme: 3.21
graphics: 3.20
audio: 2.81
humor: 3.89
mood: 3.56
[POST-JAM EDIT: There has been a post-Jam version uploaded since then and this was hidden, but this still links to the original, accessible with the code *"SILK"*.]

A 10-minute epic about a bug trying to save its game.

WASD to move, jump to interact - two buttons added later in the story. Read the text!

Play as Silkworm, an ambitious bug trying to stop the AI that they're a part of that some programmers ignorantly tried to use to help in development... Little did they know of the havoc that that AI would wreak upon their RPG!!

[EDIT: I know that this game was a bit hard. As my first Jam entry (and my first story-driven experience) ever, I was a bit overwhelmed. As such, after having fairly voted with the original version in mind, please look forward to a "hotfix" that'll be linked to on the itch.io page somewhere down the line. That version will keep the spirit and limitations of the Jam in place while being more in-line with my original intentions and being more accessible. I don't want to mess the voting system, so please only play the hotfix after having voted on what I actually managed to make in that time.]

Silkworm Exp 1.png
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