_So_Below

_So_Below

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.38
fun: 2.72
innovation: 3.33
theme: 4.17
graphics: 4.45
humor: 2.29
mood: 4.40
(Before voting, I made all of the 3D models, however I DID NOT make the textures myself, but found free and available online)

My first Ludum Dare game jam entry, for Ludum Dare 46!

I wanted to make something kind of moody and minimalist, moderately inspired by Silent Hill 3 and Neir: Automata first level in rusty red visuals (and the little robot! :robot: ).

I first made the models in Blender, and had an idea in mind for the camera angle from the start. That made setting up the lighting in Unity after import pretty straight forward since I didn't expect the camera angle to change during development.

(the stage rendered in Blender, not far off from the finished game, the lighting had to get fudged a bit though)

The game is played via tank controls for simplicity in programming, and to give the feeling of disconnect (the player is a robot after all) experienced in old school horror games.

There is no win/lose state, just a robot's futile struggle to keep their decrepit factory alive, if only for mere seconds... (also the best written code is no code at all! A win-win :nerd: :sunglasses: )

ENGINE: Unity
ART: Blender
Found a bug?
Tell us on Discord