Milk and gold... what else do babies and daddies want? Haha, really nice entry! I wish the platforming edges were a bit more forgiving... the slow sliding off the platform edge was making me angry.
It was extremely laggy for me. Up to the unplayable point. It is a nice idea and I liked the graphics. Especially the drawing of the island on the start screen :)
I took a little bit to get a hang of how it controlled, but I ended up really liking how platforming feels in this, even if I'm still pretty bad at it. Cool entry
Looks really nice, and I like the level design a lot, even though some of the jumps were a little finicky to nail. Something about the jump feels weird to me, and I can't quite put my finger on why, but I got used to it after a level or two. I'd also appreciate a faster reset, I fell off a lot and the time to get back to try again began to get frustrating after a while (not so frustrating that I stopped playing though, so that's a good sign)
This game has a nice level design. It's the most important thing for such games. I like this part of the game.
You added a baby for connection to the theme, but why does this baby have more than one progress bar?
I think games will be better if you remove the baby and add some adrenaline property to the player. For example, the player has to always jump and fall to stay alive like in this film (https://www.imdb.com/title/tt0479884/).
Although the game is made on UE4, graphics don't look solid. The game lacks more colors, or at least one key color (like red in Mirror's Edge).
Anyway, you've done a good platform game, and I gladly finished it.
This feels like a very classic UE4 game idea. Jumping from platform to platform can be fun, but I would have liked some more gameplay idea. Overall is this okay little jam game.
Nice entry, maybe a music could be cool, the mood is a little bit quite. I went to the end of the first level (i imagine) but nothing happend. Do I have to bring the baby with water to win the level ?
I don't know if it's just me but this game made me feel unstoppable, like I can jump anywhere I want :D
I really like the concept of the game, the graphics and audio are nice as well.
There are only three things I think you should work on: - Make the pieces of music fade more smoothly into each other (or just make a main music) - Make items easier to collect - Be clearer about what each bar does (like HP and stamina)
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It is a nice idea and I liked the graphics. Especially the drawing of the island on the start screen :)
You added a baby for connection to the theme, but why does this baby have more than one progress bar?
I think games will be better if you remove the baby and add some adrenaline property to the player. For example, the player has to always jump and fall to stay alive like in this film (https://www.imdb.com/title/tt0479884/).
Although the game is made on UE4, graphics don't look solid. The game lacks more colors, or at least one key color (like red in Mirror's Edge).
Anyway, you've done a good platform game, and I gladly finished it.
I really like the concept of the game, the graphics and audio are nice as well.
There are only three things I think you should work on:
- Make the pieces of music fade more smoothly into each other (or just make a main music)
- Make items easier to collect
- Be clearer about what each bar does (like HP and stamina)
Overall it a nice game, good job :