Space VIP: The Needyon Ambassador

Space VIP: The Needyon Ambassador

This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
overall: 3.38
fun: 2.94
innovation: 3.21
theme: 3.80
audio: 3.31
humor: 3.19
mood: 3.38
You are a highly-trained intergalactic-relations officer tasked with escorting a critically important alien VIP to safe location. The nature of their species requires that they never be alone or else their body will begin to break down, eventually exploding violently. For unknown reasons, distractions like watching TV can slow down this process. Unfortunately for you, this mission requires maximum secrecy, which means you are the only person able to maintain the ship while keeping the VIP alive...

Programming by Chris Hutchinson and Robert Ramsay.
Audio by Evan Witt.
Hull breach model by Chris Hutchinson.

Level assets and alien model purchased from the Asset Store.

Game created in Unity.

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CONTROLS:

WASD - movement

Left Shift - Sprint (can't if both hands are full)

Left Click - Interact with highlighted item.

Space - Jump!

HINTS:

Take some time when the game starts to familiarize yourself with the ship before things start falling apart. Especially how much the Angst bar increases as you run from location to location.

Power - The special TV the Needyons requires a tremendous amount of energy to power. There isn't enough power to run it and any other subsystem on the ship, so be very careful when turning on the Oxygen or Shield subsystems because without a distraction the Needyon gets upset much more quickly.

Patching Holes - Small breaches can be covered with duct tape (which you have on you) by left-clicking when standing close and looking at the hole. Large breaches follow the same process but require you to be carrying a large patch first.

Large Patches - Large patches can be found in two rooms on the ship: the storage room by the reactor light puzzle and the maintenance tunnel (as soon as you enter the large hallway leading to the bridge look to your right).

Reactor Light Puzzle - The light above the switch you flip gets toggled. What happens to the lights next to that one?

WARNING: the mouse sensitivity in the web player is really high for some reason.
Found a bug?
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