Stellar Ride

Overall★★★★★★★★★★3.43
Fun★★★★★★★★★★3.03
Innovation★★★★★★★★★★3.27
Theme★★★★★★★★★★3.87
Graphics★★★★★★★★★★3.73
Humor★★★★★★★★★★2.54
Mood★★★★★★★★★★3.57
My first Ludum Dare!
I wanted to see how creative I can get with my idea while strictly following the theme. I also wanted to see how much I can match my creation to what I had in mind. I think I got pretty close!
Had so much fun! Although spent too much time searching for the idea, I finally got my inspiration from a youtube video about Stellar Engines. These things (theoretically) can transport the entire solar system wherever you want!

So, in this game you have to keep your solar system alive, while avoiding black holes and gathering hydrogen from
other dead stars nebulas. The more hydrogen you gain, the faster you go!.

Images:

Comments18

woody22 Apr 2020, 02:45
Wow! I loved those particle effects when consuming another star. I am a sucker for space themed games so this was great!
Poupi23 Apr 2020, 15:19
You should probably add some feedback so the player know from where the black hole is dangerous, is often get swallowed from a black hole outside of my field of view. If you want to keep working on the game, you should definitely check Race The Sun, it's a super cool endless runner game with this kind of mood : https://store.steampowered.com/app/253030/Race_The_Sun/

Great work
agentrsdg
agentrsdgauthor23 Apr 2020, 15:37
@poupi Great idea! Also thank you for that link to the similar game, I am really liking its vibe, will draw inspiration from it.
Karenin Dmitry
Karenin Dmitry23 Apr 2020, 15:56
Good idea and realisation, but sometimes i was killed by black hole that i didn't see and can't do anithing. Beautifull graphics, relaxing music and gameplay, i like it :)
Vertuga3223 Apr 2020, 16:02
Simple and tasteful)
atmospherium
atmospherium23 Apr 2020, 16:52
I'm always a sucker particles and glowing things in space. Nice and relaxing approach (although it felt like black-holes would unfairly spawn as I passed on occasion). Great work!
agentrsdg
agentrsdgauthor24 Apr 2020, 00:49
@karenin-dmitry Thanks! Yup, thinking of adding a HUD kind of thing which shows what's in the immediate surroundings
Acdia2 May 2020, 08:25
An endless level generation with a physics based game mechanic - really good! It' easy and fun to play. Well done.
Tony_Artz
Tony_Artz12 May 2020, 04:40
Really great game. Love the physics based gameplay. Really love the particle effects. The game feels relaxing and quiet which adds to the feeling of loneliness in space. Really great and innovative concept especially the stellar engine and collecting hydrogen from dead starts part. Overall a great game.
maskinmask
maskinmask12 May 2020, 05:13
nice game for a new guy.my first ld game was totally unplayable haha.love this one.
Shubh12 May 2020, 05:40
Nice game and graphics, i rated your game, omg your game did not got 20 ratings.
slotha
slotha12 May 2020, 05:42
Awesome Game! I think the Inverted controls felt weird for someone not used to using them I kept not going the direction I was trying to! Mabie adding an option to swap them around would help with that. Otherwise I loved it! I love the idea you came up with about the stellar engine, Great job for your first LD!
Valeth212412 May 2020, 06:34
Honestly I though it was really difficult to make space-themed game shine true to their title, but yours was very well done, gave me quite the outer-world mood right there. I love this idea very much, hope you keep going, the particle system was already cool so full points for that, however I hope you could add a warning system for approaching black holes or so, the less confusion the better I guess ^^
jk5000
jk500012 May 2020, 06:58
The graphics, music and mood is all good in this game. The gameplay idea is simple and fun, but those black holes is really difficult to avoid.
gustavo.christino
gustavo.christino12 May 2020, 19:20
~~I'm still playing.~~ :)

I took this screenshot to show that on my computer the button ended up on top of the text (I believe it has to do with the resolution and the choice of alignment of the parts of the HUG on the Unity3D Canvas).

Hahahahahah. First death we never forget. Hahahahahah.

This time I appeared already dying. @.@

These black holes picking up from behind are very unpleasant things. I think it would be interesting for them to stop being a problem as soon as we are no longer seeing them in the horizontal line (forward). >
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