
Take The Cargo Home
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
My finished game called 'Take The Cargo Home':
https://hello-st.itch.io/take-the-cargo-home
A space courier simulator where you pilot a broken spaceship and need to deliver precious cargo (a giant squid). You need to navigate around meteor fields and into wormholes which take you to the next stage.
Please check out my game and let me know if you find any bugs!
This was my first online game jam and first ever Ludum Dare. I thoroughly enjoyed the experience and learned a lot! This is also my first 'finished' game that I've made solo, so I'd be keen to receive feedback, especially since the game experiments with a 'broken' ship for the gameplay. I would have liked to create more levels, but ran out of time. I'm definitely keen to refine the gameplay, UI and design more levels in the very near future.
Good luck to all LD participants!
https://hello-st.itch.io/take-the-cargo-home
A space courier simulator where you pilot a broken spaceship and need to deliver precious cargo (a giant squid). You need to navigate around meteor fields and into wormholes which take you to the next stage.
Please check out my game and let me know if you find any bugs!
This was my first online game jam and first ever Ludum Dare. I thoroughly enjoyed the experience and learned a lot! This is also my first 'finished' game that I've made solo, so I'd be keen to receive feedback, especially since the game experiments with a 'broken' ship for the gameplay. I would have liked to create more levels, but ran out of time. I'm definitely keen to refine the gameplay, UI and design more levels in the very near future.
Good luck to all LD participants!