Ludum Dare #46compo
The Cat's Journey
The Cat's Journey
Help this cat get back to the safety of his sewer home.
How to play:
- Click/Touch and drag items around to provide passage. (Moveable items have a blue outline).- Collect Mice for dinner if you can.
- Listen to the smooth jazz tunes autogenreated by WolframAlpha tones.
Credits/Programs:
- Engine - Godot- Water and Fog Shaders - Gonkee's Tutorial www.youtube.com/watch?v=uhMAHpV_cDg
- Music - Wolfram Alpha Tones




Comments20
The mechanics took a bit to understand - the cat would jump when reaching the end of a platform - but it works.
Do you think make a release of your game with some bugfixes after ludumdare ? :o
Like @kg-ft says, this game got potential but need some work on dragging & moving.
Have you noticed that it is possible grab one platform and keep it with you all the time? The platform seems to go away after a while, but it kind of break the mechanics, since you only need to worry about getting one platform every once in a while. Maybe you should make them disappear faster.
About catching mice, maybe it was me, but I didn't notice any side effects regarding eating/not-eating a mouse other than the challenge of getting them. Am I missing something?
The generated music was really cool!
Also, I ran the game in a browser (Chrome) and sometimes it was a bit difficult to grab and drag the objects. Seems like it was a performance issue.
Great job!
Meow!
You can get stuck by discarding your trash can.
However I had a few problems with the physics. Esp. when the cat gets stuck in a trash can it's hard to get her out again.
Obviously I wasn't the only one trying to keep a platform dragging with me ;)
It's a bit too fast for my taste, you probably adjusted it to your experience :)