
The Consequences of Gardening
This game is from ldjam.com, which is currently unavailable.
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_Feed your plant, Gertrude, by all means necessary. It might require some sacrifice..._
Notice - The inventory system isn’t useable per se, the right dialog will trigger as long as you have the object on you
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"Evolution is weird." That's probably what Kaz would say. But he doesn't really care anymore. You see, he's in a bit of a situation. He's dealing with it, though. Would you? Hard to say.
Kaz loves plants. He's got a bunch. One of them grew. Grew a __*LOT*__. And things went a bit out of control. Gertrude, Gert' for short, is big now. Real big. Water and insects are not enough. Kaz's left arm was not enough either. Gert' wants flesh. *Human* flesh. A lot of it. So be a good boy, and fetch Gert's lunch. By *__all__ means* necessary...
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Dev : Kalarth, MrKebab, Maus3rSR
Puzzle design : Thorqueor
Music : Eqkter
Sound design : Leo 'Moondude' Lemberger
Story : Thorqueor, Eqkter, J.Mad
Art : J.Mad
Additional concept art : srccevert
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Changelog
21/04 10:58am BST - *Fixed 2 sprites that moved one pixel to the right for a single frame, and the end trigger condition.*
26/04 3:14am BST - *Fixed 3 sprite displays & several textboxes, and moved the inventory position for better readability.*
NEW - WebGL build added! :confetti_ball:
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Notice - The inventory system isn’t useable per se, the right dialog will trigger as long as you have the object on you
---
"Evolution is weird." That's probably what Kaz would say. But he doesn't really care anymore. You see, he's in a bit of a situation. He's dealing with it, though. Would you? Hard to say.
Kaz loves plants. He's got a bunch. One of them grew. Grew a __*LOT*__. And things went a bit out of control. Gertrude, Gert' for short, is big now. Real big. Water and insects are not enough. Kaz's left arm was not enough either. Gert' wants flesh. *Human* flesh. A lot of it. So be a good boy, and fetch Gert's lunch. By *__all__ means* necessary...
---
Dev : Kalarth, MrKebab, Maus3rSR
Puzzle design : Thorqueor
Music : Eqkter
Sound design : Leo 'Moondude' Lemberger
Story : Thorqueor, Eqkter, J.Mad
Art : J.Mad
Additional concept art : srccevert
---
---
Changelog
21/04 10:58am BST - *Fixed 2 sprites that moved one pixel to the right for a single frame, and the end trigger condition.*
26/04 3:14am BST - *Fixed 3 sprite displays & several textboxes, and moved the inventory position for better readability.*
NEW - WebGL build added! :confetti_ball:
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