The Flamethrower

Overall★★★★★★★★★★3.83
Fun★★★★★★★★★★3.65
Innovation★★★★★★★★★★3.43
Theme★★★★★★★★★★4.07
Graphics★★★★★★★★★★4.31
Audio★★★★★★★★★★3.71
Humor★★★★★★★★★★2.67
Mood★★★★★★★★★★4.19
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Have you ever had a dream?..

about a random dude with an adorable flammy thing in a flask?
Then this is the adventure for you. Escape into an immersive world of forrests and caves and let yourself be carried away by the excellent gameplay mechanics and fancy animations.

Good luck and have fun!!

PS. You'll see the controls in the titlescreen

Please Notice: Requires Java SE Runtime Environment 8



to run the.jar from the command line:
`java -jar Flamethrower.jar`

screenshot

Comments31

Trexxak
Trexxak21 Apr 2020, 19:38
I THREW THE FLAME!

/edit:
but in all honesty, very cute game with a quite a few challenging puzzles! Loved playing through it! You guys should expand upon it and make it a full release :D

Nitpicks:
- The MC's movement is a bit 'floaty', especially when falling down.
- The MC being just a random no name is a bit sad.

Other than that, very polished game. I experienced no glitches, bugs or other odd behaviour (except when walking towards the end - there's a green pixel in the middle of the air).

Very atmospheric! Thank you for letting me play this gem u_u
magus77
magus7721 Apr 2020, 22:41
i am gonna try to get to the end , now i am curious !
GrizzliusMaximus
GrizzliusMaximus22 Apr 2020, 10:48
Great game. One of the best flame mechanics I've seen in this Jam. The controls may still need some adjustments but overall a well made game!
Garymarance
Garymarance22 Apr 2020, 13:22
Hey ! I'm trying lo launch the game, but every time I click on start the game shuts down (I'm on Mac btw) ! I really like the menu though and I'd really like to play :)
tsombi10022 Apr 2020, 13:35
love your pixel art
Alxertion22 Apr 2020, 13:36
Really pretty, and good sound design too!
TheCze22 Apr 2020, 13:40
Excellent graphics, audio and mood!
Feingehacktesauthor22 Apr 2020, 14:00
@garymarance Can you try to run the game from the command line (`java -jar Flamethrower.jar`) and post the output here? I don't have a mac so i cannot try it myself, thanks.
a333
a33322 Apr 2020, 19:42
That was unexpectedly impressive lengthwise platformer with some clever level design. I must admit it took me some time to figure some of the puzzles out. Graphics are quite clear and neat, everything was super intuitive to play, great job!
Arcus
Arcus23 Apr 2020, 10:16
Ooh, very prety graphics. It's clear you know what you're doing :wink:
Daniel Michaeloudis23 Apr 2020, 10:18
I love the graphics you used for this. The game was also very enjoyable
SAVVU
SAVVU23 Apr 2020, 10:22
The art style is soooo good! Really appreciate every detail. The flame is so cute that I would love to see more about it! Really well done.
ChevalBancal
ChevalBancal23 Apr 2020, 10:37
Absolutely gorgeous game !!! Really polished ! I would say the only drawbacks were the characters animations and his floatiness.
Griffin7623 Apr 2020, 19:20
The game is pretty nice and smooth. The puzzles are nice and pretty well balanced. I didn't understand at first that you get stuck when you hold the flame because your height increase.
Thought Reactor
Thought Reactor23 Apr 2020, 19:33
Loved the art in this, especially the fireball's little expressions. Dug the challenging level design and tight controls. Really enjoyed this one!
GOD COLO
GOD COLO25 Apr 2020, 17:52
I love the pixel art and the sound design! really reminds me of celeste!

Greato Jobu! :smile:
Duke
Duke26 Apr 2020, 19:38
Wow, did you guys make the art from scratch? The tile maps look gorgeously depressing and bleak. Great choice on color. The Animations of the Characters are awesome too. Especially the fire in the jar. Very well made. The whole production oozes professionality. I'm also suprised how well layed out the maps are. The platforming and the environmental puzzles get harder with each passing screen (but never too hard). Color me impressed.

The only thing missing to improve this experience would be some good writing. Some kind of story context.

The music fits perfectly to the bleak map design. And the ending is awesome as well. Man, there are so many similarities with our game (ending, carrying and throwing npcs), it's almost creepy :D Goo job guys!
Feingehacktesauthor27 Apr 2020, 14:11
@duke the art was made during the jam. We had 2 designers working on it and they were really fast, I couldn't keep up implementing everything :D
We had a bit of story planned, but as always had no time to add everything.
Especially the throwing in your game really reminded me of our own. It also gets stuck if you throw it inside a wall.

@griffin76 I was afraid that players would not figure that out so we added an alternative route to progress. Hopefully everyone found at least one of them.

@grizzliusmaximus What do you mean with `The controls may still need some adjustments`? We added multiple control schemes to try to make it playable for most people. Would be nice if you could provide a bit more detailed feedback on it.

Thanks everyone for the feedback.
Really appreciate it.
mineiwik28 Apr 2020, 16:03
Well done! A platformer with a harsh time limit. Love it.
very dark lord
very dark lord28 Apr 2020, 16:04
Can't run it right now, but let me tell you that it looks really nice! I really like the backgrounds and the characters. Looks very atmospheric. Hope I'll be able to try it out later.
Wilko28 Apr 2020, 16:16
The game is really well done and a very intriguing concept that is quite similar to ours. I found that in one area I got stuck and kept dying as I jumped down a hole in some cave like area and couldn't find how to progress so i little bit of instructions on where to go could help.
halflemonstudios29 Apr 2020, 13:59
Really nice and polished one! The graphics was absolutely fantastic and worked together with the audio and mood of the game in general. The long death animations were a little bit annoying after a while and there was no way of restarting if you accidently throw your flame into a bad position so you had to wait until you die. It was worse when I throw it on a flame place and couldn't get it, so I couldn't die but couldn't continus either...
Gus Goucher
Gus Goucher29 Apr 2020, 14:52
Really love the style! I was sure you had used something from opengameart until I read your comment!
Gus Goucher
Gus Goucher29 Apr 2020, 14:53
Also the code is excellent, I can't believe you guys managed to cram in an ECS system.
fabula_rasa29 Apr 2020, 18:55
Excellent graphics and atmosphere. I really adored it. Luckily for me, there were many checkpoints or I would never get anywhere :laughing:

PS. I remember your previous LD game as well!
Feingehacktesauthor4 May 2020, 20:06
@halflemonstudios We tried to avoid softlocks, but I guess in the last puzzle you can get stuck if you don't carry the flame with you. We also thought about a restart button but did not implement it (I don't actually remember why we didn't)

@gus-goucher we had a template project ready before the jam started with java/kotlin, libGDX and ashley
Thibaud Ligneul
Thibaud Ligneul10 May 2020, 10:04
The game seems nice and all but I don't understand how I'm supposed to run it...
Feingehacktesauthor11 May 2020, 15:56
@thibaud-ligneul you need to have java 8 installed, then a simple double click on the .jar file should start the game. If that doesn't work it's also possible to start the game from the command line with `java -jar Flamethrower.jar`

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