
The Genesis Loop
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
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Take control of an expedition to keep the human race alive and find a new place to call home.
Explore supernovas. Contract illnesses. Handle conflicts. Analyze planets. But above all, keep your crew alive.
Download and get immersed in this text adventure with both visuals and music.
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Linux & Mac builds soon!
*Quit:* Escape
*Mute:* M
*Toggle Fullscreen:* Alt Enter
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This was quite an interesting project to make for us. We made an entire little scripting system from scratch to let our writers be able to create the entire story directly from json files with simple yet powerful logic. This made our project actually be almost more of a game maker in itself than a game for us coders! We even created a complete documentation and script validation for this so that anyone can make their own adventure or add events - for a gamejam! Has anyone done that before?
You can easily make your own events, planets and ending conditions by just creating simple json files and put them in the Data/Story/ directory and they will be loaded automatically. If there are any parsing errors you will get an error message with the details of the error when you start the game. If the game boots up fine, you are good to go and your story content will appear.
If you do manage to build any events, we would happily add them to the game, just post them here after testing them! :)
Check out the docmentation here:
https://docs.google.com/document/d/1rwSUWFH9EhmjcISgoDi3gOAAHQiNgUf8NRvmuxqw50Q
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Andreas Wilcox @svdvorak - Code, Design, Graphics, Writing
Kim Nolemo - Writing
Daniel Stavdal - Writing
Björn Majholm - Writing
Erik Jans - Music, Sound Effects
Johan Westring - Music, Sound Effects, Design
* You can use arrows up/down and enter to control the dialogs
* Planet limitation bug fixed (so certain special planets will generate correctly)
* example.json is not overwritten on startup so you can now make your own translations and changes
* Some typo and story value errors fixed
Take control of an expedition to keep the human race alive and find a new place to call home.
Explore supernovas. Contract illnesses. Handle conflicts. Analyze planets. But above all, keep your crew alive.
Download and get immersed in this text adventure with both visuals and music.
------------------------------------------------------------------
------------------------------------------------------------------
Linux & Mac builds soon!
Controls ###
*Interact:* Mouse left OR Gamepad face buttons*Quit:* Escape
*Mute:* M
*Toggle Fullscreen:* Alt Enter
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Make your own adventure! ###
This was quite an interesting project to make for us. We made an entire little scripting system from scratch to let our writers be able to create the entire story directly from json files with simple yet powerful logic. This made our project actually be almost more of a game maker in itself than a game for us coders! We even created a complete documentation and script validation for this so that anyone can make their own adventure or add events - for a gamejam! Has anyone done that before?
You can easily make your own events, planets and ending conditions by just creating simple json files and put them in the Data/Story/ directory and they will be loaded automatically. If there are any parsing errors you will get an error message with the details of the error when you start the game. If the game boots up fine, you are good to go and your story content will appear.
If you do manage to build any events, we would happily add them to the game, just post them here after testing them! :)
Check out the docmentation here:
https://docs.google.com/document/d/1rwSUWFH9EhmjcISgoDi3gOAAHQiNgUf8NRvmuxqw50Q
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Credits: ###
Jonathan Smars @jsmars - Code, Design, Graphics, WritingAndreas Wilcox @svdvorak - Code, Design, Graphics, Writing
Kim Nolemo - Writing
Daniel Stavdal - Writing
Björn Majholm - Writing
Erik Jans - Music, Sound Effects
Johan Westring - Music, Sound Effects, Design
Patch Log ###
* 1.01* You can use arrows up/down and enter to control the dialogs
* Planet limitation bug fixed (so certain special planets will generate correctly)
* example.json is not overwritten on startup so you can now make your own translations and changes
* Some typo and story value errors fixed