The Great It

Overall★★★★★★★★★★2.85
Fun★★★★★★★★★★2.48
Innovation★★★★★★★★★★3.15
Theme★★★★★★★★★★3.65
Graphics★★★★★★★★★★2.60
Audio★★★★★★★★★★2.31
Humor★★★★★★★★★★2.34
Mood★★★★★★★★★★2.69
Definitely did not finish.

Wasd moves, Left shift moves you faster.
scroll wheel can zoom in and out.
M to mute :)

refer to the tutorial page in game for more information.Tutorial Page.png

screenshot

Comments15

Paul Merkamp
Paul Merkamp20 Apr 2020, 05:45
There's a great foundation here in terms of the systems themselves, if the buildings were a little easier to use I think this would be a ton of fun.
ViniFlores
ViniFlores20 Apr 2020, 05:46
I really loved the way that you played with the theme here, and the game itself looks great, it could have a lot complexities, great job man :smile:
rjerez192
rjerez19220 Apr 2020, 06:28
It took me a while to understand how to do things, even when I readed the tutorial. Maybe overlay information in the actions will help with that. The game froze for some seconds, but it maybe due to my browser. I like the art, very rogue like, and the music blends well with the whole pack.
mincemeatauthor20 Apr 2020, 06:35
@rjerez192 Doubt it was your browser, the game is actually pretty cpu intensive (Theres a lot of ai agents that arent optimized). Thanks for playing and thanks for the feedback!
mincemeatauthor20 Apr 2020, 06:40
@paul-merkamp I definitely spent way too much time on the foundation. If I had another day I could actually have pumped a lot of content in as I had pretty much everything in place to do so, I just ran out of time. I might actually continue this game I like how the idea fleshed out. Thanks for the kind words and thanks for playing!
JetTheSimon
JetTheSimon20 Apr 2020, 06:53
Did not really understand the game. Liked the old school aesthetic. Better luck next jam! Still a good effort.
mincemeatauthor20 Apr 2020, 07:05
@jetthesimon Yeah the timer snuck up on me, didnt get any good tutorials in and just had to throw in what I had. Thanks for playing and thanks for the feedback!
JonahSenzel20 Apr 2020, 07:53
very complex and interesting stuff for a compo entry. You should definitely include a pic of the tutorial on the jam page to refer back to. Also would be better to have a pre made tutorial room to start in rather than have stuff be place differently every time. Still struggling to understand the mechanics. Would be worth making a post jam version though because it seems very thought out and has potential to be a full game I think
anchoredtoad20 Apr 2020, 16:59
Like others said, really cool foundation. I didn't understand what was going on at first but after playing it for a bit I can see there's great potential for a lot to come out of it. Like @jonahsenzel said, having a pic of the instructions on this page would help for reference.
dick-claus
dick-claus25 Apr 2020, 17:04
For me the controls were hidden on the right until I've scaled the window. But pretty interesting concept.
Larnin8 May 2020, 11:56
It's a gread start, but you need to add a lot of feedback.
You don't know the cost of each building, and what they exactly do.
The start is too slow, you can place 3 buildings ... and wait 5 min because you are out of essence, and it take ages to goes back up.
yy404
yy4049 May 2020, 20:45
Tried to understand the game and it seems could be great!
jeplmr
jeplmr10 May 2020, 01:30
Took me a bit to get the hang of things, but otherwise pretty cool!
congusbongus
congusbongus10 May 2020, 02:00
The screen doesn't work properly - I can only see the goblin building icon. Good attempt at an RTS! They are very hard to make in a jam.

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