
The Last Stand
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
THE LAST STAND
Overview:
- Play as the wanderer, in his attempt to protect "the Kid" from a hostile environment.
- Your objective is to restore the Kid to full energy.
Mechanics:
- Hunt down energy-filled rocks, crystals and canisters in order to replenish yours and the Kid's energy.
- Four available abilities: a short-range punch, a long-range shot, cube building and heal, each dependent on mouse aiming.
- Fend off wave after wave of creatures. Keep them away from the Kid: they will start stealing its energy when nearby.
Controls:
- WASD: player movement
- Mouse: aim
- Left click: shoot
- Right click: pick up/put down the Kid (when next to it)
- Mouse wheel: toggle abilities
- F4: Go fullscreen
Team:
-KeithCrystals: Music
https://twitter.com/mikesummers27
-Fufu: Programming, Game Design and a bit of music/art/sfx
https://twitter.com/Fusionnist
-Knightsunder: Game design, art
https://twitter.com/Knightsundere
-Lobsterblues: Music, cover art
https://twitter.com/lobsterblues
:star: Special thanks:
-Lommo: moral support
https://twitter.com/Lommmmmo
Overview:
- Play as the wanderer, in his attempt to protect "the Kid" from a hostile environment.
- Your objective is to restore the Kid to full energy.
Mechanics:
- Hunt down energy-filled rocks, crystals and canisters in order to replenish yours and the Kid's energy.
- Four available abilities: a short-range punch, a long-range shot, cube building and heal, each dependent on mouse aiming.
- Fend off wave after wave of creatures. Keep them away from the Kid: they will start stealing its energy when nearby.
Controls:
- WASD: player movement
- Mouse: aim
- Left click: shoot
- Right click: pick up/put down the Kid (when next to it)
- Mouse wheel: toggle abilities
- F4: Go fullscreen
Team:
-KeithCrystals: Music
https://twitter.com/mikesummers27
-Fufu: Programming, Game Design and a bit of music/art/sfx
https://twitter.com/Fusionnist
-Knightsunder: Game design, art
https://twitter.com/Knightsundere
-Lobsterblues: Music, cover art
https://twitter.com/lobsterblues
:star: Special thanks:
-Lommo: moral support
https://twitter.com/Lommmmmo