The Liberator

The Liberator

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overall: 3.61
fun: 3.56
innovation: 3.50
theme: 3.47
graphics: 4.00
audio: 3.86
humor: 4.15

The Liberator


Why describe a game that describes itself? Or better yet, why try to describe something indescribable?

"Could you be any more pretentious" - Someone who clearly hasn't tried The Liberator

You are The Liberator


Your job: save everything (yes, everything!) from death! If anything nearby dies, you die too!

Post-Jam Changes


* Increased robo-cow's explosion detection radius
* UFO now lands after a more reasonable amount of time
* Increased grabbing range
* Mr McStabby is now intentionally invisible until you find his sweetheart
* Moved McStabby so he isn't impossible to find (once he's visible, of course)

If you're wondering what that all was, you clearly haven't tried The Liberator!

What are you waiting for? An invitation? Well then, here's your invitation: Go play The Liberator!

All feedback, especially critical feedback, is welcomed. Please leave your thoughts in the comments

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