It was a struggle this time. The game mechanics took me a lot longer to implement than I had expected and I had to scrap a lot of drawings until I was happy with the art style. There are some glitches when rotating a device while drawing a path. Enjoy the pain.
Wow, this was horrifying (in the best possible way). I liked the graphical style and the puzzles were of a nice difficulty - I made it to the end without feeling like the experience was too easy or too hard. One feature that I think would have been really nice would be if you could draw pieces of paths without connecting to either heart - sometimes I could reason about exactly how some sub-path had to go, and it would have been nice to record that. Nicely done.
@madbarron Yeah, I always want to add sound effects to my games but I always run out of time. The puzzles are solvable. The last two are fiendishly difficult though.
Awesome puzzle game. It would be more interesting if there was sound. And maybe it's just me but I didn't understand "Mouth needs to be connected on one side, noses two, and eyes three" at first so I was doing trial and errors in the first two levels until I realized what that instruction meant.
Creepy visuals and simple but good puzzle idea. I don't see quite how pain and alive and hearts and blood connect to the theme but interesting game idea nonetheless.
I didn't understand the instructions so I didn't get very far, but I found the art haunting (in a good way) and it looks like the premise and concept has potential. Some gooey sfx would really make the mood but I understand it's compo and compo is really, really hard.
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And it's a puzzle game even! Really nice, it would really benefit from nice sound effects. Scream in agony! ;)
PS. I am currently stuck on:
0210
0012
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