
Just A Throw Away
This game is from ldjam.com, which is currently unavailable.
You can try viewing the original page on Web Archive (may not load correctly).
You can try viewing the original page on Web Archive (may not load correctly).
You wake up next to a cylinder, in what looks like a lab, suddenly you get attacked and die... only to see your spirit rise and take control of the murderer ! Flee you mad... green... spirity-thingy ! Flee to keep the hope of being the character of a good game alive ! But be wary : being possessed is hard on the body and soon enough, it will be noticeable... guards have been ordered to shoot on sight and they won't wait to know if you're friendly or not, or if what they're aiming at is an enemy... or one of your former bodies...
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Hi and welcome in this... experience I guess ?
Controls : WASD and left mouse button. Up and down are only used for "elevators" (holes in the ceiling and floor). Left click on an NPC to possess them.
This game doesn't have sounds, sorry. If you reach a brightly lighted room : gg, you're supposed to get an end screen... but you won't because of some unknown reason. For an other unknown reason you sometime get stuck in the wall or the ground : again, very sorry.
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(the cover image is from the level as seen from Blender, before Unity did what I can only describe as "something the Geneva Convention should have banned", it's technically not "in the game" per say but hey, I made it, it's probably the only thing about this that I'm proud of so I'm using it !)
-----------------------
Hi and welcome in this... experience I guess ?
Controls : WASD and left mouse button. Up and down are only used for "elevators" (holes in the ceiling and floor). Left click on an NPC to possess them.
This game doesn't have sounds, sorry. If you reach a brightly lighted room : gg, you're supposed to get an end screen... but you won't because of some unknown reason. For an other unknown reason you sometime get stuck in the wall or the ground : again, very sorry.
-----------------------
(the cover image is from the level as seen from Blender, before Unity did what I can only describe as "something the Geneva Convention should have banned", it's technically not "in the game" per say but hey, I made it, it's probably the only thing about this that I'm proud of so I'm using it !)